In this update5
Full notes
Full Rug Cleaning Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
- Gameplay
- Maps
- UI and audio
Rug Cleaning Simulator changes
The demo actually went live a few days ago, but I held off on announcing it while I worked through the issues players reported. It’s been an intense few days—I’ve already shipped more than 10 patches to improve stability and fix bugs. I’ve also spent a lot of time optimizing performance, so I hope the game now runs smoothly on both PC and Steam Deck. Rug Cleaning Simulator Demo is now playable with the full core cleaning loop and progression systems. Start from your first client, clean rugs with all 3 core tools (Water Gun, Scrubber, Extractor), earn money and XP, unlock upgrades, and climb from Newcomer to Professional. The demo includes guided quests, rare rug encounters, league progression, achievements, and a full demo-end summary screen with your personal stats—then lets you keep playing with no hard time limit.
Feature Highlights
1.5–2+ hours of guided progression (and unlimited freeplay after milestone)
5 playable demo quests: tutorial, upgrades, league promotion, rare rug objective, and demo milestone
Core tool workflow: wet, scrub, extract, dry
Progression systems: XP/levels, league points, promotions, and achievement unlocks
Economy loop: earn money, buy early tool upgrades (Tier 1–3)
Content variety: common + rare rugs (ultra-rare locked for full game)
Level cap 10, league cap Professional
Tool tiers capped at 3
Ultra-rare rugs and later quests reserved for full release
Summary of What Was Done in recent patches
Optimalisation:
Visibility ranges (15m / 35m / 80m tiers) — small objects disappear at 15m
SubViewport freeze — main menu 3D background freezes after 3s, drops to ~548 draws
Shadow culling — meshes with AABB volume < 8m³ have shadows disabled
Directional shadow distance capped at 60m (was 120m)
Runtime MultiMesh batching — duplicate meshes consolidated
Physics culling — collision layers zeroed for bodies > 40m from camera
Preloading all assets before game scene starts
Resizing Mask maps to reduce textures send to GPU
Bug fixes:
New Game modal hidden under menu FIX
AMD Drivers and Vulkan Shaders FIX
Tool upgrade UI/UX adjustement
Mouse clicking on trait cards
Mouse not fully interactive in PlayerMenu
New features:
Display basic game controls in bottom right part of screen
Implemented Cleaning Score that appears at end of day summary
Leaderboard mechanics
Added new way of steering cleaning tools
Display amount of money at Tool Screen
Option to speed up Rug Cleaning Replay, Day Summary, Rug Summary
Add hints to sub quests
Add visual water drops from wet rugs drying on drying rack
If you run into any bugs or issues, please report them on the Steam Discussion Board: https://steamcommunity.com/app/2710530/discussions/.
I’m actively fixing reports, and your feedback helps a ton.
If you’re enjoying the demo, an honest Steam review is greatly appreciated—this is only the beginning.
Source
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