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Latest Rue updates
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- Rue
v1.5.7 - Names for opponents and improved end game menu
In this update, names are added for each opponent, which are randomised at the beginning of the game. Also ending the game now has a better experience, showing the user why someone won, and giving them the option to obs…
Announcement2 changesGameplay - Rue
v1.5.5 - Improved settings
The following improvements were applied in this version: Language can now be changed from the settings. Settings are saved and loaded when the game is launched again. Game is now set to 60 FPS, which is configurable fro…
Announcement4 changesFixGameplay - Rue
v1.5.3 - German, Japanese and minor improvements
Add german language Add japanese language Minor improvements in the animations while menuing
Announcement2 changesGameplay - Rue
v1.4.1 - Greek localisation and more
Added new functionaltiy to render fonts with Unicode characters through UTF-8. First pass of Greek localisations added. It will either pick Steam's default language, or you can select a custom language through the game'…
Announcement4 changesPerformanceGameplay - Rue
v1.0.7 - Release
A new Virtual Reality version is now available! I’ve finally added VR support on avdl - my programming language - allowing me to compile projects for the Oculus machines. At the time, only the Quest 2 is officially supp…
Patch notes4 changesGameplayPerformance - Rue
Update v0.4.0
New build uploaded, that organised the game a bit better. It also added a variety of features: 15 completed cards with artwork. 1 new background environment. 5 different AI opponents. 15 different stages to complete, ea…
Announcement3 changesGameplay - Rue
New text rendering for "Rue"
From rendering 3D meshes as text, the game "Rue" will now be using 2D fonts, which are easier to read, and allow a bigger selection of characters. This is also the first step to make translating the game into multiple o…
Announcement


