Full notes
Full RUCKBALL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Server
Those past weeks where rich in experience for the team. Let’s check out what we have coming up for RUCKBALL. Community feedback A lot of you where asking for a system to speak and organize with your teammates during a game.
We added an Ingame quick chat wheel system to speak with other players.
Added more nervosity to the controls modifying the whole character animation blending.
Fixed minor bug where the ball sometimes doesn’t spawn for clients.
GUI and gameplay sound levels update.
Add
Charge sound for the charge of the punch.
Fixed
Several broken animation sequences after the boost.
Update
We added a limit for the charged punch.
We will also release a roadmap for RUCKBALL in the next couple of days. But we can already say that we are currently switching RUCKBALL to dedicated server. We will also release a LAN option for those of you who want to play with friend during the week. That’s all for this week. See you in the arenas. http://ruckball.com/ruckball-patchnote-history/
Source
Changelog.gg summarizes and formats this update. How we read updates.
