Full notes
Full Rubble Eats The World update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Player health bars
Large bar now displays the current level
Bar stops at level 10, "full" health
Mass can still be absorbed beyond level 10
Plus sign at the end of the bar to show when you're over 10
Small bar now displays any mass gained or lost at the current level
Level text was removed
Full health will allow you to make it to any island
Player starts with no weapons, unlocks first weapon by destroying the first bot
Player max accel increased so it's more responsive at larger sizes
Player underwater surface fx
Tracking projectile accuracy increased
Increased turret attack frequency
Damage adjustments
Flash explosion sound adjusted
Misc level adjustments
Misc bug fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
