To those who are about to play, we salute you! We recently completed our Wrath of Devs expansion Kickstarter campaign, and today we're excited to deliver our first content.
Full notes
Full RPG Stories update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes8 additions1 change0 removals
Gameplay
Balance
addedThis update includes a new “ Roman Empire ” pack, new dice , Bloodlines theme 3d tokens and user custom billboards and a complete new Quest “ The Mines of Velta ” (5e Compatible). Monday we'll begin sending out keys for the WoD DLC to our amazing Kick starters supporters.
addedBut that's not all, after receiving substantial community feedback regarding scaling in RPGs, we decided to rebalance the scale of everything. From now on, our base tile will represent 5 feet , making it easier to design narrow dungeons and improving overall balance. To ensure a smooth transition, older and ongoing projects will not be affected by this change. Only new projects will use the new scaling. If you wish to manually override the scaling in your project, you can find a toggle switch in the project info window under the file menu.
addedFor more info check out this blog post on our website: https://www.rpgstories.net/post/new-scale-new-rpgs
addedAdded Roman Empire Kits bash , extra characters and objects (Wod Exclusive)
addedNew dice (fallout, fudge)
addedNew layer type 3d tokens
RPG Stories changes
addedThis update includes a new “ Roman Empire ” pack, new dice , Bloodlines theme 3d tokens and user custom billboards and a complete new Quest “ The Mines of Velta ” (5e Compatible). Monday we'll begin sending out keys for the WoD DLC to our amazing Kick starters supporters.
addedBut that's not all, after receiving substantial community feedback regarding scaling in RPGs, we decided to rebalance the scale of everything. From now on, our base tile will represent 5 feet , making it easier to design narrow dungeons and improving overall balance. To ensure a smooth transition, older and ongoing projects will not be affected by this change. Only new projects will use the new scaling. If you wish to manually override the scaling in your project, you can find a toggle switch in the project info window under the file menu.
addedFor more info check out this blog post on our website: https://www.rpgstories.net/post/new-scale-new-rpgs
addedAdded Roman Empire Kits bash , extra characters and objects (Wod Exclusive)
addedNew dice (fallout, fudge)
To those who are about to play, we salute you!
We recently completed our Wrath of Devs expansion Kickstarter campaign, and today we're excited to deliver our first content.
This update includes a new “ Roman Empire ” pack, new dice, Bloodlines theme 3d tokens and user custom billboards and a complete new Quest “ The Mines of Velta ” (5e Compatible). Monday we'll begin sending out keys for the WoD DLC to our amazing Kick starters supporters.
❤️Thank you all so much for your continued support!❤️
But that's not all, after receiving substantial community feedback regarding scaling in RPGs, we decided to rebalance the scale of everything. From now on, our base tile will represent 5 feet, making it easier to design narrow dungeons and improving overall balance. To ensure a smooth transition, older and ongoing projects will not be affected by this change. Only new projects will use the new scaling. If you wish to manually override the scaling in your project, you can find a toggle switch in the project info window under the file menu.