HomeGamesUpdatesPricingMethodology
Steam News23 May 20179y ago

Update - Balance weapons, armor, monsters and new skills for Karl and Sephia

Hello everyone, Quick update about the game and some balacing I have done to give a better overall experience of the current content of the game.

Full notes

Full RPG Fighter League update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone, Quick update about the game and some balacing I have done to give a better overall experience of the current content of the game. *Emil, Rachelle and Sephia have now a better progression for their MP stats. *More MP mean more magic for you in battle. *More monsters will drop Ethers items for you. *You have now 50 seconds in the Bat Mania mini game. (Instead of 30) *Fix the Inner Skill of Karl and added a Power breakdown skill for him. *Added Magic Breakdown skill to Sephia. *Added Heal Wounds skill to Emil. *More chests and nice treasures are added to the loot system in the Leagues. *Monsters AGI have been tweak in many cases to represent better the higher stage of AGI from the team of the player. *And a lot of others various tweaks to improve RPG Fighter League. I just want to say thanks to everybody who play my game and any support with recommandations is really appreciated to give some visibility to my project. I continue my work to make sure the best can happen with this game for all fans and new players of RPG Fighter League.

What changed

0 fixes1 addition0 changes0 removals
  • Maps
addedHello everyone, Quick update about the game and some balacing I have done to give a better overall experience of the current content of the game. *Emil, Rachelle and Sephia have now a better progression for their MP stats. *More MP mean more magic for you in battle. *More monsters will drop Ethers items for you. *You have now 50 seconds in the Bat Mania mini game. (Instead of 30) *Fix the Inner Skill of Karl and added a Power breakdown skill for him. *Added Magic Breakdown skill to Sephia. *Added Heal Wounds skill to Emil. *More chests and nice treasures are added to the loot system in the Leagues. *Monsters AGI have been tweak in many cases to represent better the higher stage of AGI from the team of the player. *And a lot of others various tweaks to improve RPG Fighter League. I just want to say thanks to everybody who play my game and any support with recommandations is really appreciated to give some visibility to my project. I continue my work to make sure the best can happen with this game for all fans and new players of RPG Fighter League.

RPG Fighter League changes

addedHello everyone, Quick update about the game and some balacing I have done to give a better overall experience of the current content of the game. *Emil, Rachelle and Sephia have now a better progression for their MP stats. *More MP mean more magic for you in battle. *More monsters will drop Ethers items for you. *You have now 50 seconds in the Bat Mania mini game. (Instead of 30) *Fix the Inner Skill of Karl and added a Power breakdown skill for him. *Added Magic Breakdown skill to Sephia. *Added Heal Wounds skill to Emil. *More chests and nice treasures are added to the loot system in the Leagues. *Monsters AGI have been tweak in many cases to represent better the higher stage of AGI from the team of the player. *And a lot of others various tweaks to improve RPG Fighter League. I just want to say thanks to everybody who play my game and any support with recommandations is really appreciated to give some visibility to my project. I continue my work to make sure the best can happen with this game for all fans and new players of RPG Fighter League.

Source

Steam News / 23 May 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.