HomeGamesUpdatesPricingMethodology
Steam News6 November 20258mo ago

🛠 Update v0.1.8 brings further Bugfixes & Balancing!

Dear Survivors and Warriors, we have released a new update for Royal Revolt Survivors a minute ago! Thanks to the input from our great players (aka all of you), version 0.1.

In this update9

Full notes

Full Royal Revolt Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions32 changes3 removals
  • Gameplay
  • Maps
  • Balance
  • UI and audio
  • Server
  • Fixes
addedwe have released a new update for Royal Revolt Survivors a minute ago! Thanks to the input from our great players (aka all of you), version 0.1.8 adresses further balancing issues, bugfixes, and more. So, without further ado, this is the complete changelog:
changedGeneral ChangesHARD maps: enemy damage multiplier 1.5 > 1.25
changedWarrior ChangesIncreased base movement speed of all Warriors from 3.5 to 4.2 (20%)
changedWarrior ChangesAdjusted movement speed of some particularly fast Warriors to compensate
changedWarrior ChangesKing: First Paladin: Healing Dash ability: cooldown 40 > 30, heal amount 10 > 25, attack area 1.35 > 1.5
changedWarrior ChangesKing: First Paladin: attack speed starting penalty -25% > -15%
base movement speed of all Warriors3.54.2base movement speed of all Warriors increased, buffenemy HP multiplier43.5enemy HP multiplier decreased, nerfShredder Shuriken Enchantment: increased size0.40.75Shredder Shuriken Enchantment: increased size increased, buff

Royal Revolt Survivors changes

addedwe have released a new update for Royal Revolt Survivors a minute ago! Thanks to the input from our great players (aka all of you), version 0.1.8 adresses further balancing issues, bugfixes, and more. So, without further ado, this is the complete changelog:
changedHARD maps: enemy damage multiplier 1.5 > 1.25
changedIncreased base movement speed of all Warriors from 3.5 to 4.2 (20%)
changedAdjusted movement speed of some particularly fast Warriors to compensate
changedKing: First Paladin: Healing Dash ability: cooldown 40 > 30, heal amount 10 > 25, attack area 1.35 > 1.5

Dear Survivors and Warriors,

we have released a new update for Royal Revolt Survivors a minute ago! Thanks to the input from our great players (aka all of you), version 0.1.8 adresses further balancing issues, bugfixes, and more. So, without further ado, this is the complete changelog:

General Changes

  • Buffed almost all miniboss xp drops

  • HARD maps: enemy damage multiplier 1.5 > 1.25

Warrior Changes

  • Increased base movement speed of all Warriors from 3.5 to 4.2 (20%)

  • Adjusted movement speed of some particularly fast Warriors to compensate

  • King: First Paladin: Healing Dash ability: cooldown 40 > 30, heal amount 10 > 25, attack area 1.35 > 1.5

  • King: First Paladin: attack speed starting penalty -25% > -15%

  • Moe: Rogue Brewer: attack area & damage starting penalty -30% > -20%

  • ChristaVanguard: Adrenaline ability: fixed typo in English description
  • Reduced costs for all Warrior Variations. The excess players have already spent will be automatically reimbursed.

Quest Changes

  • Changed Orb of Poison quest to require using the Kunai

  • Umberto: Fanged Shadow: made wording for objective to defeat enemies in Glacial Northland's cave clearer

Royal Forest

  • Reduced enemy HP in Multiplayer

  • Made waves in the very beginning spawn slightly faster

  • Green Goblinslightly increased movement speed
  • Green Troll Miniboss: attack range 5.75 > 4.5

  • Slightly reduced base damage of Royal Forest enemies:

  • Boar: 3 > 2

  • Green Orc: 5 > 4

  • Green Troll: 7 > 5

Red Canyon (HARD)

  • Reduced enemy HP multiplier from 4 to 3.5

  • Reduced enemy HP in 2-player co-op

Glacial Northland & Glacial Northland (HARD)

  • Reduced all base enemy HP by 25-30%

  • Reduced all base Miniboss HP

  • Ice Dragon bossreduced HP & armor
  • Dragon Minibossreduced HP & made them more susceptible to stun and pushback
  • Ice Troll Miniboss: attack range 5.75 > 5

  • Ranged Ghost: attack cooldown 5s > 7s

  • Slightly reduced density of early Ghost & Ranged Ghost waves

  • Glacial Northland (HARD) onlydecreased density of first waves
  • Glacial Northland (HARD) onlyreduced enemy HP in 2-player co-op

Royal Forest Nightmare Mode (Normal & HARD)

  • Reduced all enemy base HP by roughly 25%

  • Reduced enemy density of the first wave by 20%

  • Reduced the maximum amount of concurrent enemies

  • Slightly reduced the spawn speed for Nightmare Blowpipe Goblins

  • Enemies spawned by Obelisks:

  • Slightly increased XP drops & reduced base HP of Nightmare Blowpipe Goblins

  • Slightly reduced base HP of Nightmare Orcs

Weapons, Trinkets, Enchantments, Blacksmith Forges

  • Spiral Boomerangincreased XP & gold pickup area by x4
  • Removed misleading text on Spiral Boomerang saying it increases gained XP

  • Golden Compassadded +5% walk speed per level
  • Gilded Purseadded +5% damage per level
  • "Imbue Poison" Blacksmith forgeremoved knockback penalty
  • "Rapid Effect" & "Weighted Projectiles" Blacksmith forges: buffed effect

  • Shredder Shuriken Enchantmentincreased size from 0.4 to 0.75

Bugfixes

  • Fixed Orc Minibosses walking in place before attacking

  • Fixed number formating in English for the Orb of Poison Quest Objective

  • Fixed description of Boomerang & Spiral Boomerang to properly state that it collects XP & Gold

  • "Imbue Fire" Blacksmith forgeFixed swapped Italian and Spanish text
  • Cleansed Stone Rune: no longer turns immortal

Please keep the feedback coming since we want to make Royal Revolt Survivors the best experience possible! You can reach out to us in the Steam Community Hub, in the comments, or on our Discord server! All feedback is highly appreciated!

See you on the battlefield! Your Team Warriors

Royal Revolt Survivors

Source

Steam News / 6 November 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.