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Steam News11 June 20242y ago

Patch Notes - Update 1.2.4

Changes: Added: Added some on-screen text that tells the player what random effect is in play, if any.

Full notes

Full RoundRunners Playground update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • Balance
  • Server
changedChanges:Added: Added some on-screen text that tells the player what random effect is in play, if any. Added: Added some on-screen text that tells the player if there are only 6 players or fewer left in a bomb tag or elimination match Changes: BOTS are now able to bunny hop Changes: BOTS are now able to make slight predictions when chasing other players Changes: BOTS are slightly better at running away Changes: BOTS are now less likely to target a specific player Changes: BOTS are now more likely to keep chasing the last player alive Changes: The elimination tag gamemode will now skip time on player hit when there are not that many players left Changes: The slimed random effect now sets the max speed to 23.0 m/s instead of 5.0 m/s Changes: The slimed random effect now sets the max acceleration to 10.0 m/s instead of 3.6 m/s Changes: The slimed random effect now sets the jump velocity to 4.0 m/s instead of 3.0 m/s Changes: The slimed random effect now makes players' feet slippery Changes: Reduced XP gained when unfreezing a teammate in the freeze tag gamemode from 135XP to 90XP Changes: Players can no longer jump on the edges of the playable match area Changes: Slightly changed the appearance of the "Can't start game with 1 player" message Changes: Slightly changed the appearance of the observatory in the lobby Changes: Some more texts are now animated
fixedFixes:Bug Fix: Resolved an issue where there was a random text block visible on the F3 screen Bug Fix: Resolved an issue where sometimes a match would end prematurely Bug Fix: Resolved an issue where a failed-to-load save game would not kick the player Bug Fix: Resolved an issue where players could sometimes vault through objects Bug Fix: Resolved an issue where BOTS could trigger player camera shake Bug Fix: Resolved an issue where BOTS would stand still when the chase target was mid-air Bug Fix: Resolved an issue where BOTS would chase players out of the play area Bug Fix: Resolved an issue where the bomb would disappear near the end of the bomb tag cutscene Bug Fix: Resolved an issue where the slimed effect text would render as '[DEBUG]Slimed' Bug Fix: Resolved an issue where random effects would still be in play when starting a game after turning all random effects off Bug Fix: Resolved an issue where the balls in the lobby would create holes in the navigation mesh Bug Fix: Resolved an issue where errors would be created when spamming the kick button on the same player Bug Fix: Resolved an issue where errors could be created when joining a server at the same time as other players Bug Fix: Resolved an issue where clients would not display their own level to other players Bug Fix: Resolved an issue where the player ragdolls would not be the right scale Bug Fix: Resolved an issue where the main hud was still visible during the gamemode intro cutscene Bug Fix: Resolved an issue where the semi-randomly obstacles would pop in on the screen Bug Fix: Resolved an issue where sometimes the wrong gamemode would be selected for a match Bug Fix: Possibly resolved an issue where the timer of the bomb would not be transferred to another player Bug Fix: Possibly resolved an issue where clients would not see the timer on their screen during gameplay Bug Fix: Possibly resolved an issue where clients would not

Changes:

Added

Added some on-screen text that tells the player what random effect is in play, if any.

Added

Added some on-screen text that tells the player if there are only 6 players or fewer left in a bomb tag or elimination match Changes: BOTS are now able to bunny hop Changes: BOTS are now able to make slight predictions when chasing other players Changes: BOTS are slightly better at running away Changes: BOTS are now less likely to target a specific player Changes: BOTS are now more likely to keep chasing the last player alive Changes: The elimination tag gamemode will now skip time on player hit when there are not that many players left Changes: The slimed random effect now sets the max speed to 23.0 m/s instead of 5.0 m/s Changes: The slimed random effect now sets the max acceleration to 10.0 m/s instead of 3.6 m/s Changes: The slimed random effect now sets the jump velocity to 4.0 m/s instead of 3.0 m/s Changes: The slimed random effect now makes players' feet slippery Changes: Reduced XP gained when unfreezing a teammate in the freeze tag gamemode from 135XP to 90XP Changes: Players can no longer jump on the edges of the playable match area Changes: Slightly changed the appearance of the "Can't start game with 1 player" message Changes: Slightly changed the appearance of the observatory in the lobby Changes: Some more texts are now animated

Fixes:

Bug Fix: Resolved an issue where there was a random text block visible on the F3 screen Bug Fix: Resolved an issue where sometimes a match would end prematurely Bug Fix: Resolved an issue where a failed-to-load save game would not kick the player Bug Fix: Resolved an issue where players could sometimes vault through objects Bug Fix: Resolved an issue where BOTS could trigger player camera shake Bug Fix: Resolved an issue where BOTS would stand still when the chase target was mid-air Bug Fix: Resolved an issue where BOTS would chase players out of the play area Bug Fix: Resolved an issue where the bomb would disappear near the end of the bomb tag cutscene Bug Fix: Resolved an issue where the slimed effect text would render as '[DEBUG]Slimed'Bug Fix: Resolved an issue where random effects would still be in play when starting a game after turning all random effects off Bug Fix: Resolved an issue where the balls in the lobby would create holes in the navigation mesh Bug Fix: Resolved an issue where errors would be created when spamming the kick button on the same player Bug Fix: Resolved an issue where errors could be created when joining a server at the same time as other players Bug Fix: Resolved an issue where clients would not display their own level to other players Bug Fix: Resolved an issue where the player ragdolls would not be the right scale Bug Fix: Resolved an issue where the main hud was still visible during the gamemode intro cutscene Bug Fix: Resolved an issue where the semi-randomly obstacles would pop in on the screen Bug Fix: Resolved an issue where sometimes the wrong gamemode would be selected for a match Bug Fix: Possibly resolved an issue where the timer of the bomb would not be transferred to another player Bug Fix: Possibly resolved an issue where clients would not see the timer on their screen during gameplay Bug Fix: Possibly resolved an issue where clients would not

Source

Steam News / 11 June 2024

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