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Steam News21 April 20242y ago

Bug Fix April 21 2024

-The Wizard boss's collision with the players Shield was not working correctly, it has been fixed -The two tile maps were changed Speaking of tilemaps!!

Full notes

Full Rouge Tank update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change0 removals
  • Gameplay
  • Maps
fixedThe Wizard boss's collision with the players Shield was not working correctly, it has been fixed
changedThe two tile maps were changed
addedSpeaking of tilemaps!! We now have Modding Support If any player wanted to mod the maps in the game, simply replace the existing tilemaps with the a new tilemap with the same name, in the folder 'Maps'. -Things to keep in mind The texture of the map should not matter However! The TileSet should be 50 Width, 50 height The Tilemap its self should also be set to 50 Width, 50 height As long as the Tilemap has the same name as the Original Maps, and They should load properly
addedThe sprites in the game can be changed the same way, as they are simply Textures, replace those textures with a new one, with the same name and the code will load in those textures

Rouge Tank changes

fixedThe Wizard boss's collision with the players Shield was not working correctly, it has been fixed
changedThe two tile maps were changed
addedSpeaking of tilemaps!! We now have Modding Support If any player wanted to mod the maps in the game, simply replace the existing tilemaps with the a new tilemap with the same name, in the folder 'Maps'. -Things to keep in mind The texture of the map should not matter However! The TileSet should be 50 Width, 50 height The Tilemap its self should also be set to 50 Width, 50 height As long as the Tilemap has the same name as the Original Maps, and They should load properly
addedThe sprites in the game can be changed the same way, as they are simply Textures, replace those textures with a new one, with the same name and the code will load in those textures

-The Wizard boss's collision with the players Shield was not working correctly, it has been fixed

-The two tile maps were changed

Speaking of tilemaps!! We now have Modding Support If any player wanted to mod the maps in the game, simply replace the existing tilemaps with the a new tilemap with the same name, in the folder 'Maps'. -Things to keep in mind The texture of the map should not matter However! The TileSet should be 50 Width, 50 height The Tilemap its self should also be set to 50 Width, 50 height As long as the Tilemap has the same name as the Original Maps, and They should load properly

The sprites in the game can be changed the same way, as they are simply Textures, replace those textures with a new one, with the same name and the code will load in those textures

Keep in mind, using the same size textures is Highly Recommended

Source

Steam News / 21 April 2024

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