In this update6
Full notes
Full Rotten Apple update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Store
- Fixes
- Maps
- UI and audio
Rotten Apple changes
Prologue Update:
Prologue released:
Approx. 40 Minute “New York Fallen” Prologue unlocked
New Double Barrel Shotgun
IMPORTANT: We’re still working on the balancing of the story. Easy may still be too easy, and hard may be too difficult. Or easy may already be too hard.
Known-Issues:
The transition from Story to Wave-mode may cause a crash
Wave-mode:
No longer necessary to raise hands in wave-mode pauses
Visual improvements on Takeout background walls
Bhaptics:
Bhaptics now supported (Tested with Tac40)
Enemies:
New skin for zombie hounds
Bugs Resolved:
Log file no longer gets overloaded
Haptic vest should work more reliably
Fixed issue that resulted in fatal crash at the start of metro level
Fog plane has been updated on multiple maps
In-Game Player Menu updated
Removed unnecessary decimal points on widgets
Host leaving warning now shows up on clients
Crawler Rag-doll no longer jettisons into the air
Flaregun particle system optimization
Added Zombie Dog “remains”
Spitters can no-longer hide in unshootable spots
Widget interactions can now be done with both hands simultaneously
Ghost mesh is hidden by default (occasionally showed up incorrectly)
Music selection on Jukebox in Waveshooter improved
Source
Changelog.gg summarizes and formats this update. How we read updates.
