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Steam News3 March 20264mo ago

Update 1.2.0 Patch Notes

Update 1.2.0 Patch Notes Combat Now the initial TP has a fixed value of 10, instead of a random value between 0 and 25.

Full notes

Full Rosemary Village update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change0 removals
  • Fixes
  • Gameplay
fixedNow the initial TP has a fixed value of 10, instead of a random value between 0 and 25.
changed> Due to feedback, the mechanics of spider spawning will be better explained, as it was previously confusing for many.
fixedNow the message asking the player if they want to leave the Mines after completing the Spider quest will no longer appear after talking to the Old Man about the completed task, as this was not intentional.

Update 1.2.0 Patch Notes

Combat

  • Now the initial TP has a fixed value of 10, instead of a random value between 0 and 25.

-> The randomness of TP in all battles meant that certain battles required multiple game restarts, which was not intended to happen.

-> Due to feedback, this change was made to significantly improve the game's combat system as a whole, rewarding players who make good use of the Technical Points feature.

Tutorials

  • Now, before going to sleep, if you haven't accepted the quest from the Old Man in the Mines, Ferdinand (or Rose, if she's in the party) will say something about exploring the rest of the village.

-> Due to feedback, some players felt that the mechanic of sleeping to find the Spiders was confusing, since resting without talking to the Old Man in the Mines spawned two Spiders immediately after accepting the quest in question.

  • Now the Old Man in the Mines will remind the player to rest after eliminating each spider, as well as warn them to take care of the last one before leaving the village.

-> Due to feedback, the mechanics of spider spawning will be better explained, as it was previously confusing for many.

  • Now the message asking the player if they want to leave the Mines after completing the Spider quest will no longer appear after talking to the Old Man about the completed task, as this was not intentional.

Source

Steam News / 3 March 2026

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