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Steam News18 June 202617d ago

First Update - Key Re-Mapping and much more!

The First Update is now live, featuring player-requested additions and enhanced gameplay!

In this update2

Full notes

Full Rose and Locket update

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What changed

8 fixes1 addition10 changes1 removal
  • Gameplay
  • Maps
  • Balance
  • Fixes
changedThe First Update is now live, featuring player-requested additions and enhanced gameplay!
changedWe have been watching and listening to the community's feedback and have made the following fixes and general improvements to the Rose and Locket experience.
addedThe Latest and Greatest!Control Remapping - available for both Mouse and Keyboard and those using Controllers, you can now edit all the controls to suit your gameplay needs!
changedThe Latest and Greatest!Final boss stages revamped with newer & cooler visuals on some previously generic hazards, and an upgraded system for seamlessly transitioning between art themes and platforms/hazards to better suit the Boss Theme.
changedFixes and General Changes:Rose has slightly increased health on all difficulties now
changedFixes and General Changes:Controller vibration amount can be adjusted or turned off entirely

Rose and Locket changes

changedThe First Update is now live, featuring player-requested additions and enhanced gameplay!
changedWe have been watching and listening to the community's feedback and have made the following fixes and general improvements to the Rose and Locket experience.
addedControl Remapping - available for both Mouse and Keyboard and those using Controllers, you can now edit all the controls to suit your gameplay needs!
changedFinal boss stages revamped with newer & cooler visuals on some previously generic hazards, and an upgraded system for seamlessly transitioning between art themes and platforms/hazards to better suit the Boss Theme.
changedRose has slightly increased health on all difficulties now

The First Update is now live, featuring player-requested additions and enhanced gameplay!

We have been watching and listening to the community's feedback and have made the following fixes and general improvements to the Rose and Locket experience.

The Latest and Greatest!

  • Control Remapping - available for both Mouse and Keyboard and those using Controllers, you can now edit all the controls to suit your gameplay needs!

  • Final boss stages revamped with newer & cooler visuals on some previously generic hazards, and an upgraded system for seamlessly transitioning between art themes and platforms/hazards to better suit the Boss Theme.

Fixes and General Changes:

  • Rose has slightly increased health on all difficulties now

  • Controller vibration amount can be adjusted or turned off entirely

  • Significantly increased maneuverability while mounted

  • Most boss sections now scale attack frequency rather than health on Easy/Hard

  • Most bosses have been tweaked slightly to better match the selected difficulty

  • Weapon aim cursor should look better and be more visible at all times now

  • Invulnerability period during dash increased slightly - giving players that little bit of extra time

  • Ranged enemies no longer attack while outside of the currently visible area - no more getting sniped from offscreen!

  • Changes made to enemy spawns and platforming sections to address some levels that were more difficult than intended

  • Most instant-kill areas have been changed; these will now damage Rose and allow repositioning

  • Visual adjustments made on a specific boss phase to improve clarity

  • Exploding Pods now spawn enemies with a more predictable frequency which scales with difficulty

  • Resolved a case where controller aim assist worked incorrectly

  • Resolved a scene-specific movement bug

  • Resolved a case where players could jump over the exit and fall off-map

  • Improved recoil timing on a weapon

Source

Steam News / 18 June 2026

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