Full notes
Full Ropeat update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
We just uploaded the first update after release! Hope you enjoy.
New Level: Castle (Prototype)
Symmetric, up to 4 players. Take over the valuable central area and defend it!
Removed "Close Game" button in the pause menu
Yeah, it closed the whole game.
Removed player icons in the bottom-right corner during play
Those took up some space if you play with lots of friends. Or bots. We don't judge.
Add a vSync option in the settings
So your super expensive graphics card can chill out if you not-so-expensive screen can't keep up.
Adjust the look of all powerups
They used to all glow. Now they all glow in color!
Prevent players from falling down, which can be disabled in the settings menu
Gravity is no longer your enemy. Your friends are, though.
Improve the coin counting at the end of a round
If you collected lots of coins, the game zooms out to display all your wealth.
Add the option to change the round duration between 3, 5 and 10 minutes
For when you don't have much time. Or a lot of it.
Add separate aiming for keyboard (unless it is split)
We still recommend controllers over keyboard, but keyboard just got a small buff.
Source
Changelog.gg summarizes and formats this update. How we read updates.
