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Steam News8 June 20251y ago

Version 2.2

Hello harmonious people! Following the excellent 4 hour-stream by quill18, this patch addresses a few issues he had, especially a crash due to a music streaming internal bug.

Full notes

Full Roots of Harmony update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes6 additions3 changes0 removals
  • Performance
  • Events
  • Gameplay
  • Security
  • Fixes
fixedHello harmonious people!Following the excellent 4 hour-stream by quill18 , this patch addresses a few issues he had, especially a crash due to a music streaming internal bug. I've added a few QoL and fixed some gameplay inconsistencies. Performances should also be better, as well as font sharpness.
addedCHANGELOGAdded : When you hover the resource panel at the top of the screen, it now shows your total production for each resource. Works also during events.
addedCHANGELOGAdded : You can now see your building queue in the Production menu.
addedCHANGELOGAdded : In the production menu, you can now see if the building is providing an adjacency bonus.
addedCHANGELOGAdded : "Loading" popup when starting new challenge.
addedCHANGELOGAdded : Option to leave and come back later for the Refugees event.

Hello harmonious people!

Following the excellent 4 hour-stream by quill18, this patch addresses a few issues he had, especially a crash due to a music streaming internal bug. I've added a few QoL and fixed some gameplay inconsistencies. Performances should also be better, as well as font sharpness.

Additional challenges and further adjustments will come in the next patch! Thank you for playing!

Chat on Discord

Post on Reddit

Enjoy!

Guillaume

CHANGELOG

  • Added: When you hover the resource panel at the top of the screen, it now shows your total production for each resource. Works also during events.

  • Added: You can now see your building queue in the Production menu.

  • Added: In the production menu, you can now see if the building is providing an adjacency bonus.

  • Added"Loading" popup when starting new challenge.
  • Added: Option to leave and come back later for the Refugees event.

  • Added: resource filter in the production screen. (2.2.1)

  • Changed: Doctrines you cannot afford now appear in grey.

  • Changed: window width and height settings don't show if full screen is selected (just to avoid confusion). (2.2.1)

  • Changed: invaders won't stop their invasion attempt when you get defeated on non-player lands. There was an exploit where you could just send one guy against an entire army, and even though you would be defeated, the invasion would stop. (2.2.1)

  • Fixed: Crash due to music playback.

  • Fixed: Invocations such as Ghouls were always summoned at position 0, even for defensive forces. Now they are summoned where the summoner is.

  • FixedA few tips mentioned that you could recruit a new disciple, even though you couldn't due to low Faith.
  • Fixed: Some events with permanent modifiers didn't have the mention "per turn".

  • Fixed: page up/down scrolling tip at the bottom of the panel was not displayed due to past internal changes. (2.2.1)

  • Fixed: crash in the Totem of Evil event. (2.2.1)

  • Fixed: crash due to Ephemeral disciples not being properly deleted. (2.2.1)

  • Fixedretrying a battle you won would not remove items and essences you might have earned, skeletons you might have raised, and would also count towards some achievements. (2.2.1)

Source

Steam News / 8 June 2025

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