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Steam News15 June 202621d ago

Rooted at Game Camp 2026 with Epic Games

Epic Games has invited me to Game Camp 2026 to take part in a talk about a subject close to my heart: building games solo, or close to it, with Unreal Engine 5.

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changedI will share the stage with Mickael Bougis, who handles Unreal Engine business development at Epic Games , and Romain Piquot, founder of Road Rug Studio and the developer behind Derelicts . Together we will dig into what it actually means to develop a game "solo" with UE5 today. The tools that make it possible, the choices you make when you wear every hat, where the engine carries you and where you have to roll up your sleeves. Two solo-built games, one engine, and the people who make it.
changedBeing invited by Epic to talk about this is an honor, and a great chance to exchange with developers who share the same passion for Unreal Engine.

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changedI will share the stage with Mickael Bougis, who handles Unreal Engine business development at Epic Games , and Romain Piquot, founder of Road Rug Studio and the developer behind Derelicts . Together we will dig into what it actually means to develop a game "solo" with UE5 today. The tools that make it possible, the choices you make when you wear every hat, where the engine carries you and where you have to roll up your sleeves. Two solo-built games, one engine, and the people who make it.
changedBeing invited by Epic to talk about this is an honor, and a great chance to exchange with developers who share the same passion for Unreal Engine.

Epic Games has invited me to Game Camp 2026 to take part in a talk about a subject close to my heart: building games solo, or close to it, with Unreal Engine 5.

It is happening on Thursday, June 18, 2026, from 11:00 to 12:00, at the Universite Catholique de Lille in France, where Game Camp is held.

I will share the stage with Mickael Bougis, who handles Unreal Engine business development at Epic Games, and Romain Piquot, founder of Road Rug Studio and the developer behind Derelicts. Together we will dig into what it actually means to develop a game "solo" with UE5 today. The tools that make it possible, the choices you make when you wear every hat, where the engine carries you and where you have to roll up your sleeves. Two solo-built games, one engine, and the people who make it.

Being invited by Epic to talk about this is an honor, and a great chance to exchange with developers who share the same passion for Unreal Engine.

If you are around Lille and curious about indie and solo development, come say hi. I would love to meet you.

I don't yet know if I'll have material worth sharing, but I'll do my best to bring some back to you!

See you there!

Source

Steam News / 15 June 2026

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