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Steam News17 January 20251y ago

Marauder Expansion Hotfix 2 and Known Issues

We’ve got another Hotfix headed your way to address bugs reported since The Marauder Expansion Release! A big thank you to all of the players who took the time to report and for playing Root Digital!

In this update1

Full notes

Full Root update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes1 removal
  • Gameplay
  • UI and audio
  • Compatibility
fixedWe’ve got another Hotfix headed your way to address bugs reported since The Marauder Expansion Release! A big thank you to all of the players who took the time to report and for playing Root Digital !
changedBugsUI Mob Icon should now have a vertical line to the left of the token in the Hundreds Tutorial. Placeholder accounts no longer appear at the bottom of the leaderboard The Devout Knights ability banner will now be positioned correctly during combat when using the Quick Battle setting. During the Marquise tutorial, Rule Flag tip should now be easier to read. In Quick Battle, the Corvid Embedded Agents banner should now appear entirely on-screen. Multiple icons should no longer display for each faction. Players should now be able to minimize the sway prompt and simultaneously open the supply and discard pile. “Hundreds is choosing a Homeland Clearing” text should now display to prompt opponents.
removedBugsGameplay Controller Support prompt should now appear immediately upon launching the game. Hundreds can no longer recruit to a Warlord in a Keep or Snare clearing. Eyrie AI set to easy and normal difficulty should now be less likely to make decree choices that send it into turmoil. AI should now choose to remove warriors in combat before their own warlord in almost all cases. Bitter Mood should now be selected when a Hundreds player has no warriors in supply. Eyrie Players can no longer select a clearing with a warlord. A Vagabond aiding the Hundreds should no longer be able to get items the Hundreds removed from the game with their Contempt for Trade. Players should now be able to ban a second vagabond in Advanced Setup.
changedKnown IssuesLocalization German, Czech, Russian, and Japanese translations for expansion content are incomplete. (We are waiting on source files from localization partners, so we are unsure of the ETA on these for the moment.)
changedKnown IssuesUI The prompt to enable controller support displays before it should, leading to it displaying improperly When many relics are in the same clearing, their values overlap. Relic tokens have inconsistent shapes. Placed Waystations don't display the Card Draw symbol on expanded player info. Ambush blocked by the Scouting Party needs its own label.
addedKnown IssuesGameplay Cancelling a move with Prowess forces the player to battle or not be able to take the action. Additional Relics are currently placed too far from Keeper's starting point. During gameplay, the Keepers in Iron AI will sometimes leave 4 or more Warriors in a single clearing, leaving them vulnerable to Live off the Land at the end of the turn. Players can enable Disable Faction Draft and Random Factions with Advanced Setup not enabled. Players cannot ban factions with Disable Faction Draft enabled.

Root changes

fixedWe’ve got another Hotfix headed your way to address bugs reported since The Marauder Expansion Release! A big thank you to all of the players who took the time to report and for playing Root Digital !
changedUI Mob Icon should now have a vertical line to the left of the token in the Hundreds Tutorial. Placeholder accounts no longer appear at the bottom of the leaderboard The Devout Knights ability banner will now be positioned correctly during combat when using the Quick Battle setting. During the Marquise tutorial, Rule Flag tip should now be easier to read. In Quick Battle, the Corvid Embedded Agents banner should now appear entirely on-screen. Multiple icons should no longer display for each faction. Players should now be able to minimize the sway prompt and simultaneously open the supply and discard pile. “Hundreds is choosing a Homeland Clearing” text should now display to prompt opponents.
removedGameplay Controller Support prompt should now appear immediately upon launching the game. Hundreds can no longer recruit to a Warlord in a Keep or Snare clearing. Eyrie AI set to easy and normal difficulty should now be less likely to make decree choices that send it into turmoil. AI should now choose to remove warriors in combat before their own warlord in almost all cases. Bitter Mood should now be selected when a Hundreds player has no warriors in supply. Eyrie Players can no longer select a clearing with a warlord. A Vagabond aiding the Hundreds should no longer be able to get items the Hundreds removed from the game with their Contempt for Trade. Players should now be able to ban a second vagabond in Advanced Setup.
changedLocalization German, Czech, Russian, and Japanese translations for expansion content are incomplete. (We are waiting on source files from localization partners, so we are unsure of the ETA on these for the moment.)
changedUI The prompt to enable controller support displays before it should, leading to it displaying improperly When many relics are in the same clearing, their values overlap. Relic tokens have inconsistent shapes. Placed Waystations don't display the Card Draw symbol on expanded player info. Ambush blocked by the Scouting Party needs its own label.

We’ve got another Hotfix headed your way to address bugs reported since The Marauder Expansion Release! A big thank you to all of the players who took the time to report and for playing Root Digital!

Bugs

  • UI

    • Mob Icon should now have a vertical line to the left of the token in the Hundreds Tutorial.

    • Placeholder accounts no longer appear at the bottom of the leaderboard

    • The Devout Knights ability banner will now be positioned correctly during combat when using the Quick Battle setting.

    • During the Marquise tutorial, Rule Flag tip should now be easier to read.

    • In Quick Battle, the Corvid Embedded Agents banner should now appear entirely on-screen.

    • Multiple icons should no longer display for each faction.

    • Players should now be able to minimize the sway prompt and simultaneously open the supply and discard pile.

    • “Hundreds is choosing a Homeland Clearing” text should now display to prompt opponents.

  • Gameplay

    • Controller Support prompt should now appear immediately upon launching the game.

    • Hundreds can no longer recruit to a Warlord in a Keep or Snare clearing.

    • Eyrie AI set to easy and normal difficulty should now be less likely to make decree choices that send it into turmoil.

    • AI should now choose to remove warriors in combat before their own warlord in almost all cases.

    • Bitter Mood should now be selected when a Hundreds player has no warriors in supply.

    • Eyrie Players can no longer select a clearing with a warlord.

    • A Vagabond aiding the Hundreds should no longer be able to get items the Hundreds removed from the game with their Contempt for Trade.

    • Players should now be able to ban a second vagabond in Advanced Setup.

[UPDATED 1/16/2025]

Please also see our list of known issues since the release. We’re working on these for an upcoming release. Again, a big thank you to all of the players who took the time to report!

Known Issues

  • Localization

    • German, Czech, Russian, and Japanese translations for expansion content are incomplete. (We are waiting on source files from localization partners, so we are unsure of the ETA on these for the moment.)

  • UI The prompt to enable controller support displays before it should, leading to it displaying improperly

    • When many relics are in the same clearing, their values overlap.

    • Relic tokens have inconsistent shapes.

    • Placed Waystations don't display the Card Draw symbol on expanded player info.

    • Ambush blocked by the Scouting Party needs its own label.

  • Gameplay

    • Cancelling a move with Prowess forces the player to battle or not be able to take the action.

    • Additional Relics are currently placed too far from Keeper's starting point.

    • During gameplay, the Keepers in Iron AI will sometimes leave 4 or more Warriors in a single clearing, leaving them vulnerable to Live off the Land at the end of the turn.

    • Players can enable Disable Faction Draft and Random Factions with Advanced Setup not enabled.

    • Players cannot ban factions with Disable Faction Draft enabled.

Source

Steam News / 17 January 2025

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