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Steam News3 June 20215y ago

Update / Patch 1.1 is available!

Hi Everyone : ) , as announced in the previous news we have just released the Update/Patch 1.

Full notes

Full Room 54 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions1 change0 removals
  • Gameplay
  • Fixes
  • Balance
addedNEW MONSTER BEHAVIOUR:
changedWe have implemented a much faster function to reload the last checkpoint once the player die directly from the game without exiting back to main menu.
fixedISSUES RESOLVED:
addedThe saving system could potentially save sometimes when the player is near the monster, this could be a problem since the player will need to escape instantly when load again into the level, we have added some more extra range for the safe zone in wich the saving system is exluded to avoid this problem.
fixedFixed an issue where sometimes the background soundtrack could be playing overlapping
fixedFixed the out of stamina breath bug that could keep playing also when you exit to main menu.

Room 54 changes

addedNEW MONSTER BEHAVIOUR:
changedWe have implemented a much faster function to reload the last checkpoint once the player die directly from the game without exiting back to main menu.
fixedISSUES RESOLVED:
addedThe saving system could potentially save sometimes when the player is near the monster, this could be a problem since the player will need to escape instantly when load again into the level, we have added some more extra range for the safe zone in wich the saving system is exluded to avoid this problem.
fixedFixed an issue where sometimes the background soundtrack could be playing overlapping

Hi Everyone : ) , as announced in the previous news we have just released the Update/Patch 1.1 following those changes:

NEW MONSTER BEHAVIOUR:

  • The Monster is now able to jump and go up on the top of the two cars presents in the level : )

LOADING LAST CHECKPOINT CHANGE:

  • We have implemented a much faster function to reload the last checkpoint once the player die directly from the game without exiting back to main menu.

ISSUES RESOLVED:

  • The saving system could potentially save sometimes when the player is near the monster, this could be a problem since the player will need to escape instantly when load again into the level, we have added some more extra range for the safe zone in wich the saving system is exluded to avoid this problem.

  • Fixed an issue where sometimes the background soundtrack could be playing overlapping

  • Fixed the out of stamina breath bug that could keep playing also when you exit to main menu.

  • Fixed a bug that could make the player stuck without moving at spawnpoint once created a new game after exiting from a previous run.

Thank you ːlunar2019smilingpigː

  • Room 54 dev team.

Source

Steam News / 3 June 2021

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