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Steam News29 March 20197y ago

Arcade Update, an unlockable Boss journey.

Finally, it is out... the arcade mode. I'm excited to see this out, there is a lot of new things.

Full notes

Full Roof Rage update

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What changed

1 fix2 additions0 changes0 removals
  • UI and audio
  • Maps
addedFinally, it is out... the arcade mode. I'm excited to see this out, there is a lot of new things. The Arcade update adds an unlockable boss, by successfully winning the arcade mode on normal or hard difficulty without a loss. This update also include achievements, new portraits made by @the_esparon, and gameplay balance.
addedNew sprites for all yeah ! The update also include new tracks for the Pao's stage and Yamaha's stage still made by @pentadrangle
fixedBalance or gameplay notes : - First thing you will notice is how fast the character goes when falling. I increased a lot the limit of the falling speed because the game was too floaty. Now character will be back on ground faster. - To even go further, I increased the power of the down button when falling. The animation is now a dive and this can be used to avoid aerial attacks. - New way of loading maps, using less texture memory, - Fixed a couple of crashes, stability fixes - Fixed some fullscreen resolutions issues. - Added an option to show FPS - Added Switch Joycon & pro controller auto-mapping - Hide the mouse icon when not moving for 3 seconds. - New typo for text here and there - Fixed line glitches on many stages

Roof Rage changes

addedFinally, it is out... the arcade mode. I'm excited to see this out, there is a lot of new things. The Arcade update adds an unlockable boss, by successfully winning the arcade mode on normal or hard difficulty without a loss. This update also include achievements, new portraits made by @the_esparon, and gameplay balance.
addedNew sprites for all yeah ! The update also include new tracks for the Pao's stage and Yamaha's stage still made by @pentadrangle
fixedBalance or gameplay notes : - First thing you will notice is how fast the character goes when falling. I increased a lot the limit of the falling speed because the game was too floaty. Now character will be back on ground faster. - To even go further, I increased the power of the down button when falling. The animation is now a dive and this can be used to avoid aerial attacks. - New way of loading maps, using less texture memory, - Fixed a couple of crashes, stability fixes - Fixed some fullscreen resolutions issues. - Added an option to show FPS - Added Switch Joycon & pro controller auto-mapping - Hide the mouse icon when not moving for 3 seconds. - New typo for text here and there - Fixed line glitches on many stages

Finally, it is out... the arcade mode. I'm excited to see this out, there is a lot of new things. The Arcade update adds an unlockable boss, by successfully winning the arcade mode on normal or hard difficulty without a loss. This update also include achievements, new portraits made by @the_esparon, and gameplay balance.

New sprites for all yeah ! The update also include new tracks for the Pao's stage and Yamaha's stage still made by @pentadrangle

There are 14 achievements, one for each character to win the arcade mode, and one to unlock the boss.

Balance or gameplay notes : - First thing you will notice is how fast the character goes when falling. I increased a lot the limit of the falling speed because the game was too floaty. Now character will be back on ground faster. - To even go further, I increased the power of the down button when falling. The animation is now a dive and this can be used to avoid aerial attacks. - New way of loading maps, using less texture memory, - Fixed a couple of crashes, stability fixes - Fixed some fullscreen resolutions issues. - Added an option to show FPS - Added Switch Joycon & pro controller auto-mapping - Hide the mouse icon when not moving for 3 seconds. - New typo for text here and there - Fixed line glitches on many stages

Source

Steam News / 29 March 2019

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