Full notes
Full Romestead update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Fixes
- Gameplay
- Events
Steam post image Change log
General
New damage type icons
Added Slovak language
Fixed getting stuck in cliffs after building
Citizens
Removed Citizen death penalty from failing a raid
Fixed issue where carpenter would prioritize material storages over loose resources
Buildings
Fixed Catapults level 2 and 3 not being removable from workbench
Farmstead can now handle more beehives
Dungeons
Fixed a bug that could cause a chest to sometimes not spawn in a dungeon
If you're missing a quest item, check again.
Reduced enemy amount in plains and forest Challenge Dungeons slightly
Bosses
Pyzifax now gets stunned after spinning
Enemies & Fauna
Ceres Magi now have an attack
You can no longer put small animals on tree stumps
...and a few other fixes and changes!
Happy adventuring!
Source
Changelog.gg summarizes and formats this update. How we read updates.
