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Steam News19 April 20262mo ago

More Gamepad Polish, Tooltips & Fast-Forward

Patch Notes โ€” 2026-04-19 (demo-1.2) ๐ŸŽฎ Gamepad New: L1 in the shop toggles the Upgrades overlay open and closed โ€” blocked during placement, rider replace, and decoration rent modes.

Full notes

Full Roller Coaster Looper update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes5 additions1 change0 removals
  • Store
  • UI and audio
  • Fixes
addedNew: L1 in the shop toggles the Upgrades overlay open and closed โ€” blocked during placement, rider replace, and decoration rent modes.
addedNew: Copy buttons in Run History are now navigable with the D-pad; auto-scrolls to keep the focused button on screen.
addedNew: Challenge Results rows are focusable with an auto-tooltip showing the challenge name and description.
addedNew: The 10x fast-forward button is gamepad-focusable, and R2 toggles it when the FF button is visible (falling back to END ROUND otherwise).
fixedFixed: Main menu โ€” the no-continue layout now wraps Quit โ†” History โ†” community tile correctly, and Wishlist โ†” Discord wrap between each other instead of blocking.
fixedFixed: Shop vertical hops โ€” boss banner flows into Rider 1, decorations into Upgrades, Card Pack and +Card Slot into Start Round, and info chips hop up into row 3 instead of bouncing to +Card Slot.

Roller Coaster Looper changes

addedNew: L1 in the shop toggles the Upgrades overlay open and closed โ€” blocked during placement, rider replace, and decoration rent modes.
addedNew: Copy buttons in Run History are now navigable with the D-pad; auto-scrolls to keep the focused button on screen.
addedNew: Challenge Results rows are focusable with an auto-tooltip showing the challenge name and description.
addedNew: The 10x fast-forward button is gamepad-focusable, and R2 toggles it when the FF button is visible (falling back to END ROUND otherwise).
fixedFixed: Main menu โ€” the no-continue layout now wraps Quit โ†” History โ†” community tile correctly, and Wishlist โ†” Discord wrap between each other instead of blocking.

Patch Notes โ€” 2026-04-19 (demo-1.2)

๐ŸŽฎ Gamepad

  • New: L1 in the shop toggles the Upgrades overlay open and closed โ€” blocked during placement, rider replace, and decoration rent modes.

  • New: Copy buttons in Run History are now navigable with the D-pad; auto-scrolls to keep the focused button on screen.

  • New: Challenge Results rows are focusable with an auto-tooltip showing the challenge name and description.

  • New: The 10x fast-forward button is gamepad-focusable, and R2 toggles it when the FF button is visible (falling back to END ROUND otherwise).

  • Fixed: Main menu โ€” the no-continue layout now wraps Quit โ†” History โ†” community tile correctly, and Wishlist โ†” Discord wrap between each other instead of blocking.

  • Fixed: Shop vertical hops โ€” boss banner flows into Rider 1, decorations into Upgrades, Card Pack and +Card Slot into Start Round, and info chips hop up into row 3 instead of bouncing to +Card Slot.

  • Fixed: Up on the Upgrades button now focuses Decoration 1 (reverses the row-3 decorations โ†’ Upgrades down-flow).

๐ŸŽข Run

  • New: The 10x fast-forward button returns for "Auto End Round" players โ€” when the thrill goal is hit mid-loop, a [c]>> SKIP (10x)[/c] button appears so you can skip to the round end instead of waiting for the loop to finish.

๐Ÿ–ฑ๏ธ UI

  • Fixed: Locked items in the Codex now show an unlock hint on hover or gamepad focus:"Unlock [name] in the Research Lab for [X] RP"โ€” no more mystery "???" cards with zero info.

  • Fixed: Loopergram bar-chart segment names show in full (horizontally scaled when needed) instead of truncating to just the first word.

  • FixedWin screen layout โ€” congratulations panel shortened so the "new item unlocked / challenges / RP earned" lines no longer collide with the action buttons, and the "Full game: ..." tagline no longer overlaps the Infinite Mode or Wishlist buttons.

Thanks again to everyone who reported these โ€” keep the feedback coming!

Source

Steam News / 19 April 2026

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