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Steam News7 February 20264mo ago

🧠 Mission Accomplished! AI now controls combat and much more

🧪 AVAILABLE NOW: EXPERIMENTAL VERSION ONLY (To access: Right-click on Steam ➡️ Properties ➡️ Betas) 🛡️ To the brave ones who DARE to fight on the front lines: Adventure awaits, now more untamable than ever!

Full notes

Full RolemIAster update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions4 changes3 removals
  • Gameplay
  • Events
  • UI and audio
  • Maps
added🧪 AVAILABLE NOW: EXPERIMENTAL VERSION ONLY⚠️ CRITICAL WAR ORDER: WIPE YOUR DATABASE ⚠️ I STRONGLY RECOMMEND WIPING THE DATABASE VIA THE LAUNCHER OPTIONS. I have changed so many internal things that the old database probably won't even know how to handle the new data structure.
changed🧪 AVAILABLE NOW: EXPERIMENTAL VERSION ONLY(In future updates, I will introduce an automatic database cleaner that will alert you when a wipe is necessary and offer to do it for you. You will be able to refuse, but I don't recommend it: when the doctor says you have to take your medicine, you take it).
changed🧪 AVAILABLE NOW: EXPERIMENTAL VERSION ONLY🌍 Tower of Babel Fix (Language & Icons): I have modified the internal AI helper to strictly reinforce the user's selected language. If all goes as planned, no more random Spanish text should appear! Also, item icons are back —they had vanished due to this same issue (yes, items always had icons, but only Spanish speakers knew... Tower of Babel problems!).
added🧪 AVAILABLE NOW: EXPERIMENTAL VERSION ONLY🧠 Free Text Combat: You can now type your combat actions as if you were roleplaying in a tabletop session: "cast healing spell on self", "draw my sword", "use healing potion". The AI understands your intent and translates it into game mechanics.
removed🧪 AVAILABLE NOW: EXPERIMENTAL VERSION ONLY⚔️ Draw with Words: You no longer need to click the weapon slot. Simply type "draw sword" or "take out my axe" and the system interprets it automatically (WATCH OUT! Doing this during combat may result in failure, fumbles, and a lost turn!... "You should come to battle already prepared!").
changed🧪 AVAILABLE NOW: EXPERIMENTAL VERSION ONLY📖 Recognized Spells: The AI now knows your full spellbook. Say "cast fireball" and if you have that spell, it will cast it.

RolemIAster changes

added⚠️ CRITICAL WAR ORDER: WIPE YOUR DATABASE ⚠️ I STRONGLY RECOMMEND WIPING THE DATABASE VIA THE LAUNCHER OPTIONS. I have changed so many internal things that the old database probably won't even know how to handle the new data structure.
changed(In future updates, I will introduce an automatic database cleaner that will alert you when a wipe is necessary and offer to do it for you. You will be able to refuse, but I don't recommend it: when the doctor says you have to take your medicine, you take it).
changed🌍 Tower of Babel Fix (Language & Icons): I have modified the internal AI helper to strictly reinforce the user's selected language. If all goes as planned, no more random Spanish text should appear! Also, item icons are back —they had vanished due to this same issue (yes, items always had icons, but only Spanish speakers knew... Tower of Babel problems!).
added🧠 Free Text Combat: You can now type your combat actions as if you were roleplaying in a tabletop session: "cast healing spell on self", "draw my sword", "use healing potion". The AI understands your intent and translates it into game mechanics.
removed⚔️ Draw with Words: You no longer need to click the weapon slot. Simply type "draw sword" or "take out my axe" and the system interprets it automatically (WATCH OUT! Doing this during combat may result in failure, fumbles, and a lost turn!... "You should come to battle already prepared!").

🧪 AVAILABLE NOW: EXPERIMENTAL VERSION ONLY

(To access: Right-click on Steam ➡️ Properties ➡️ Betas)

🛡️ To the brave ones who DARE to fight on the front lines: Adventure awaits, now more untamable than ever!

⚠️ CRITICAL WAR ORDER: WIPE YOUR DATABASE ⚠️ I STRONGLY RECOMMEND WIPING THE DATABASE VIA THE LAUNCHER OPTIONS. I have changed so many internal things that the old database probably won't even know how to handle the new data structure.

(In future updates, I will introduce an automatic database cleaner that will alert you when a wipe is necessary and offer to do it for you. You will be able to refuse, but I don't recommend it: when the doctor says you have to take your medicine, you take it).

📝 I await your War Reports (bugs and feedback) from the front. Give 'em hell! ⚔️

  • 🌍 Tower of Babel Fix (Language & Icons): I have modified the internal AI helper to strictly reinforce the user's selected language. If all goes as planned, no more random Spanish text should appear! Also, item icons are back —they had vanished due to this same issue (yes, items always had icons, but only Spanish speakers knew... Tower of Babel problems!).

  • 🧠 Free Text Combat: You can now type your combat actions as if you were roleplaying in a tabletop session: "cast healing spell on self", "draw my sword", "use healing potion". The AI understands your intent and translates it into game mechanics.

  • ⚔️ Draw with Words: You no longer need to click the weapon slot. Simply type "draw sword" or "take out my axe" and the system interprets it automatically (WATCH OUT! Doing this during combat may result in failure, fumbles, and a lost turn!... "You should come to battle already prepared!").

  • 📖 Recognized Spells: The AI now knows your full spellbook. Say "cast fireball" and if you have that spell, it will cast it.

  • 🛡️ No More Lost Turns: If the game doesn't understand your action, it will ask you to rephrase it. Your turn is NOT lost.

  • 🎒 Manual Inventory: To move items between slots (equip from backpack, load ammo), use the drag-and-drop interface. This prevents confusion and saves AI resources.

  • 🎬 Scene Director AI (IMPROVED): Combat now comes to life. The AI generates environmental events and reactions that enrich the narrative: falling torches, retreating enemies, collapsing beams. The battlefield is no longer static!

  • 🐛 Critical NPC FixFixed a bug that prevented NPCs from making tactical decisions correctly, causing them to always "wait" instead of attacking or defending.
  • 🎵 Audio Fix: Combat music no longer stops when pressing preset buttons (Attack, Block, etc.).

Source

Steam News / 7 February 2026

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