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Steam News21 October 20232y ago

Improving Performance

Hello everyone, this week update is a short one, I was focused on coding the controller support, achievements and performance. Since the controller support still has bugs, I will not be uploading that right now.

Full notes

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Repeated intro

Hello everyone, this week update is a short one, I was focused on coding the controller support, achievements and performance. Since the controller support still has bugs, I will not be uploading that right now. Also the achievements will be enabled by the end of the month.

What changed

4 fixes2 additions3 changes0 removals
  • Compatibility
  • Gameplay
  • Performance
  • Fixes
addedHello everyone, this week update is a short one, I was focused on coding the controller support, achievements and performance. Since the controller support still has bugs, I will not be uploading that right now. Also the achievements will be enabled by the end of the month.
changedPatch NotesNow you can level up the upgrade tree by Left clicking and refund individual upgrades by Right clicking.
changedPatch Notes"Improved Arsenal" upgrade moved to the middle row, for easier Controller navigation.
addedPatch NotesLimited the FPS to 120, will add an option to unlimit it on a later update.
fixedPatch NotesFixed a bug where some enemies would spawn when the game was paused.
fixedPatch NotesFixed Starfall spawning multiple Stars before level 5.

So here is the update.

Patch Notes

  • Now you can level up the upgrade tree by Left clicking and refund individual upgrades by Right clicking.

  • "Improved Arsenal" upgrade moved to the middle row, for easier Controller navigation.

  • Limited the FPS to 120, will add an option to unlimit it on a later update.

  • Fixed a bug where some enemies would spawn when the game was paused.

  • Fixed Starfall spawning multiple Stars before level 5.

  • Fixed Living Needle not working correctly on multiplayer.

  • Fixed Necromancer animations not working on multiplayer.

  • Remade how the physics and enemy AI works.

  • Slowed down ranged enemy aiming so they are not as precise.

While the game will have the same feel, the physics is completed reworked, so any wonky activity, please let me know. Also it should really improve the performance when there are a lot of enemies on screen.

Again, thanks for the feedback everyone.

Source

Steam News / 21 October 2023

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