Full notes
Full Roguevive: Prelude update
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Repeated intro
Hello everyone, thanks to everyone who reported bug thought the weekend, just released a little hotfix for the problems found.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Roguevive: Prelude changes
Correct the boomerang sound still playing when the player was dead
Added a 10s cooldown to the fast cylinder
Increase damage on Starfall by 20%
Every "Item damage" text changed to "skill damage"
Fixed the Pills upgrade still showing shooting speed instead of attack speed.
Fixed several problems with Laser Rifle not damaging enemies
Fixed Melee Weapons Effect increasing size disproportional to the real damage area.
The next update will come by Friday. As always thanks for playing and for the feedback.
Source
Changelog.gg summarizes and formats this update. How we read updates.
