Full notes
Full Rogues Like Us update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Everybody! We hope you've all been enjoying adventuring in Arventous so far! You may have noticed earlier today we pushed a small update. This update fixes bugs that we're discovered by the community.
What changed
- Gameplay
- Fixes
- Balance
- Server
Rogues Like Us changes
Bug fixes include:
Personal Totem functions properly
Collider tweaks to make a mechanic in the final boss more clear
Fix for mashing recall and having coop player walk into room locking the players out of a room
Fixed a bug where player who sacrificed health would be invincible in certain situations
Fixed a bug where respawning player did not have iFrames and could be killed instantly
Fixed a bug where if P2 broke a breakable, it would turn into a puddle if P1 was far away (it would lack explosion force)
As always you can get in touch with us on our Discord server HERE or on the Steam forums. Thanks for playing and if you've been enjoying the game so far please consider writing a positive review for Rogues here on Steam, they really help us out!
Source
Changelog.gg summarizes and formats this update. How we read updates.
