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Steam News23 October 20232y ago

Roguenarok 0.2.0v Super Major Update

Hi, everyone! It's me again, Sheb. How are you all doing? I hope you are all fine and good. For 2 weeks I've been working on something with Roguenarok that I am really excited on announcing right now.

In this update3

Full notes

Full Roguenarok update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes12 additions5 changes1 removal
  • Maps
  • Gameplay
  • Store
  • UI and audio
  • Fixes
  • Performance
addedNew[New] All maps have been reworked from the environment, to the enemy flow, and to the addition of Turrets
addedNew[New] Turrets! This are your new companion on battling against hordes of alien invaders. You can synergize your item builds with them to make powerful turrets.
addedNew[New] You can now lock items in the shop. Locked items will not be gone even when you reroll or proceed to continue battle.
addedNew[New] You can now wield 4 Weapons at a time.
addedNew[New] Main menu UI elements have been polished.
addedNew[New] Options menu UI elements have been polished.

Roguenarok changes

added[New] All maps have been reworked from the environment, to the enemy flow, and to the addition of Turrets
added[New] Turrets! This are your new companion on battling against hordes of alien invaders. You can synergize your item builds with them to make powerful turrets.
added[New] You can now lock items in the shop. Locked items will not be gone even when you reroll or proceed to continue battle.
added[New] You can now wield 4 Weapons at a time.
added[New] Main menu UI elements have been polished.

Hi, everyone! It's me again, Sheb. How are you all doing? I hope you are all fine and good. For 2 weeks I've been working on something with Roguenarok that I am really excited on announcing right now.

But before that, I want to Thank You All for all of the support that you've given me. It keeps me moving forward and I am forever very grateful to all of you.

Now, let's dive in to the patch notes:

Patch Notes

New

  • [New] All maps have been reworked from the environment, to the enemy flow, and to the addition of Turrets

  • [New] Turrets! This are your new companion on battling against hordes of alien invaders. You can synergize your item builds with them to make powerful turrets.

  • [New] You can now lock items in the shop. Locked items will not be gone even when you reroll or proceed to continue battle.

  • [New] You can now wield 4 Weapons at a time.

  • [New] Main menu UI elements have been polished.

  • [New] Options menu UI elements have been polished.

  • [New] Battle Map menu UI elements have been polsihed.

  • [New] Selection menu UI elements have been polished.

  • [New & Changed] Gold will no longer drop when an enemy dies, instead it will directly go through your wallet.

  • [New] Added a glow to the character so that it can easily be spotted.

  • [New & Changed] The sound effects of the following have now been changed:

    • Enemies dying

    • Hitting enemies

    • Melee weapon hitting

Fixed and Changed

  • [Changed] Roguenarok will no longer force full screen at start (this can be changed in the Options).

  • [Changed] The range of Axe and the Spear weapon from Iron to Ruby has now been increased.

  • [Changed] Battle names have now been changed:

    • Battle 1- The Battle of Verdant

    • Battle 2 - The Sanguine Liberation

    • Battle 3 - Midnight Marauders

    • Battle 4 - The Siege of Azure

    • Battle 5 - The Endgame

  • [Changed] Significantly Reduced the Upscaling of all enemies from across all battles.

That's all for the Major Update 0.2.0v! I hope it brings in new and fun experiences for all of you and Cheers! Before this end, I want to give a Very Special Thanks to the following awesome folks:

@MeerPlaysIndie @Ludokultur @igeolwen @vmeezo @AswhalerGamer @PenguinSal @ChaoticFear19 @DeanLofiPlays @SquidGN @Rin_Kurano @BrokensPlayz @AlexLeoneGames

Thank you all so much and Cheers! Sheb

Source

Steam News / 23 October 2023

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