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Full Roguelands update
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Repeated intro
Hey everyone! Since I'm not too great at programming I did the art for another developer's project. I made all of the art for Devin, who is a very talented game developer who you can follow on twitter @DevinColeSG. Please show him some love! Wraithslayer on Steam
What changed
- Gameplay
A single procedurally generated boss battle in a nightmarish abstract horror world. Wraithslayer takes place in an abstract horror world where the player is bound to a single fight against a monstrosity known as a Wraith. Dodging the Wraith's relentless attacks while collecting orbs to weaken your foe will provide a nightmarish and challenging battle.
Simple controls. There's only jump, dash, and dive. You'll have to be creative with your movement if you want to defeat the Wraith.
Procedurally generated AI. The Wraith randomly picks from a wide array of moves to demolish you, making each fight very different.
Dark silhouette art style. Explore the many ways you can die through the pulsating darkness of the Wraith and its lair.
Multiple Game Modes. Normal, Endless, and True Wraith game modes provide varying levels of difficulty and high replayability.
Good luck, the game is HARD. SmashGames has become a little dev community now and has 4 people, with everyone working on their own projects. I hope to bring on 1 or 2 programmers by the end of 2019 to help me revamp Roguelands :) Thanks for your time. Sean
Source
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