What changed
0 fixes1 addition0 changes0 removals
addedHere are the changes: - Made it possible to leave Options with Escape. - Now you can't read the achievements while Options are open in the Main Menu. - Made the liquid in Cauldron more transparent. - Made the tutorial drawings show only Keyboard instructions, as to not imply that playing with a controller is part of the game's design (controllers are mostly not supported, you are supposed to play with a Keyboard. The controller support as is, is only to make cooperative possible, which is just an experimental feature for the lulz and what not) . - Reduced the bomb explosion delay by 1/3. - Added a sound of burning fuse to the bombs.
Rogueformer changes
addedHere are the changes: - Made it possible to leave Options with Escape. - Now you can't read the achievements while Options are open in the Main Menu. - Made the liquid in Cauldron more transparent. - Made the tutorial drawings show only Keyboard instructions, as to not imply that playing with a controller is part of the game's design (controllers are mostly not supported, you are supposed to play with a Keyboard. The controller support as is, is only to make cooperative possible, which is just an experimental feature for the lulz and what not) . - Reduced the bomb explosion delay by 1/3. - Added a sound of burning fuse to the bombs.
Here are the changes: - Made it possible to leave Options with Escape. - Now you can't read the achievements while Options are open in the Main Menu. - Made the liquid in Cauldron more transparent. - Made the tutorial drawings show only Keyboard instructions, as to not imply that playing with a controller is part of the game's design (controllers are mostly not supported, you are supposed to play with a Keyboard. The controller support as is, is only to make cooperative possible, which is just an experimental feature for the lulz and what not). - Reduced the bomb explosion delay by 1/3. - Added a sound of burning fuse to the bombs.