Full notes
Full Roguebot update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
The huge 2.0 Update is finally here! It overhauls almost all game mechanics and brings tons of new features.
Some of the new stuff
Levels
Procdurally generated Levels
3 different and unique sections (like biomes in other games)
Environmental hazards
Enemies
One new enemy
Two new mini bosses
Reworked end boss fight
Enemy tier system, showing visually how strong they are
Upgrading your Roguebot
Maintenance area to upgrade roguebot with 3 additional slots
Three randomly rolled items to choose from each time maintenance is visited
Leg slot for upgrading movement
Dash slot for different dash modifications
Melee slot with 2 types of melee items
Use machine scraps, dropped by enemies to buy stuff
Merge parts to upgrade their rarity (if you have the skill unlocked)
Skill Tree
Unlock skills with config shards
Unlock special abilities
Combat
Overhauled and rebalanced all prior weapons and attachments
Meleeee!!!
Stun enemies through melee attacks
Downgrade enemy tier with stuns (if you have the correct skill)
Story
New dedicated story rooms
Transmissions!
Revamped ending ;)
New game plus!
More lore in overall
Source
Changelog.gg summarizes and formats this update. How we read updates.
