Full notes
Full Rogue System update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Update 0.4 has completed testing and is stable enough for public release on the Default branch. Thank you to all the folks who tested MANY iterations of this update. Saving the sim from a "live" state involves storing a BUNCH of data for each moon, planet, ship, satellite, etc., etc. I'm certain there are some items that may have been missed; or will need to be added as new features continue to be introduced. However, the worst offenders seem to have been dealt with.... There are a few items you should be aware of with this release, so PLEASE be sure to have a look at the first post in the update release thread, located here: https://steamcommunity.com/app/366000/discussions/0/2949168687328273488/ You can find the full change log for this update here: https://steamcommunity.com/app/366000/discussions/0/364041776190769973/ Thanks for everyone's patience during this update cycle, including the particularly lengthy testing phase!
Source
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