Full notes
Full Rogue Stormers update
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What changed
- Performance
- Gameplay
- Fixes
- Balance
- Server
- Store
Rogue Stormers changes
The patch is now live on the stable branch. The cause of the random crash has been identified and fixed. We also found and fixed a few other bugs compared to the weekend patch. Below you'll find the change log for this version. Gameplay:
Improved: Boss Camera on 4:3 screens
Changed: Squid can only be activated with the primary weapon now
Fixed: Final boss (second phase) was no valid target for Sentry Gun / Railgun
Fixed: Enemy blood was triggered also if no damage taken
Fixed:"Bouncing" projectiles can hit the same enemy up to 3 times (damage x3)
Fixed: Modifier "bouncing" can create more as one object
Fixed: Presto's flamethrower can go through enemy shield
Fixed: Dead end possible in one of the mission 7 variants
Fixed: Enemies on stairs sometimes no longer reacting
Fixed: Brecht’s ability (piercing) was not working with replacement weapons
- FixedHP reduced to 20 HP (mission 2) if you finish mission 1 without damage *NEW*
Multiplayer:
Fixed: Client can't hit sharkopede body
Fixed: Possible Client disconnect if the mission loading took too long
Fixed: Client - reflect projectiles can be duplicated
Fixed: Local co-op - Slot 1 Keyboard / Mouse input - only keyboard key hints are displayed for all players
Fixed: Public player can join private matches (after game over screen)
Fixed: Join / Invite to game via Steam overlay was breaking the game (now a correct message is displayed)
- FixedDead Player 1 (Host) – no grey or golden keys added to the Inventory
Graphic:
- ImprovedIncreased the range when the background is no longer shown outside the screen
- ImprovedWe increased the update window size to prevent stuttering enemy animations at the border of the visible area *NEW*
Fixed: Animation glitch with the level end drop pod
Fixed: Shop - Burrito upgrade had the wrong icon
Fixed: Animation glitch with the player drop pod in Multiplayer
- FixedMultiplayer - Dead player was partial visible and was following the lead player *NEW*
Sound:
Added: Proper Shot SFX for Plasma Cannon Orcs
Improved: Enhanced goblin ranged attack impacts SFX
- ImprovedReduced High volume Clutter of Explosion SFX from Clusterbomb
Fixed: Missing Shot SFX for Balloons, Rifle Orcs and Robocopter.
Fixed: Missing Shot SFX for Battle Gate Minibosses
Fixed: A problem occurring with death sound effects of Orcs, Goblins and Shrouds
Interfaces:
Changed: Press “Start” screen is automatically skipped now
- ChangedGun drone text updated to describe the behavior correct
Fixed: Localized names for weapon transferred
- FixedOverlapping interface element if level end drop pod + weapon / item is at the same position *NEW*
- FixedGrey shop item also if you have enough gold to buy it (exact needed gold amount) *NEW*
Achievement:
Fixed: Achievements "Stabbin' in Style" / “Caucasian Males Can Jump" not correct unlocked
Fixed: Achievements "Triple-Barreled Terror" and "Dark Wins" not unlocked
Misc:
Fixed: Game Resolution not checked on game start, potentially unplayable if you use more as one PC with the same profile
Fixed: Crash if an invite was accepted during the game was loading / splash screen was shown
Fixed: Crash if an invite was accepted during the player was in another session (running mission)
Fixed: D-Input controller was not working (correct) if the controller was
Source
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