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Steam News21 June 201610y ago

Change-log for [build]34

The patch is now live on the stable branch. The cause of the random crash has been identified and fixed. We also found and fixed a few other bugs compared to the weekend patch.

Full notes

Full Rogue Stormers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

33 fixes2 additions7 changes1 removal
  • Performance
  • Gameplay
  • Fixes
  • Balance
  • Server
  • Store
fixedThe patch is now live on the stable branch. The cause of the random crash has been identified and fixed. We also found and fixed a few other bugs compared to the weekend patch. Below you'll find the change log for this version. Gameplay:
changedImproved: Boss Camera on 4:3 screens
changedChanged: Squid can only be activated with the primary weapon now
fixedFixed: Final boss (second phase) was no valid target for Sentry Gun / Railgun
fixedFixed: Enemy blood was triggered also if no damage taken
fixedFixed: "Bouncing" projectiles can hit the same enemy up to 3 times (damage x3)

Rogue Stormers changes

fixedThe patch is now live on the stable branch. The cause of the random crash has been identified and fixed. We also found and fixed a few other bugs compared to the weekend patch. Below you'll find the change log for this version. Gameplay:
changedImproved: Boss Camera on 4:3 screens
changedChanged: Squid can only be activated with the primary weapon now
fixedFixed: Final boss (second phase) was no valid target for Sentry Gun / Railgun
fixedFixed: Enemy blood was triggered also if no damage taken

The patch is now live on the stable branch. The cause of the random crash has been identified and fixed. We also found and fixed a few other bugs compared to the weekend patch. Below you'll find the change log for this version. Gameplay:

  • Improved: Boss Camera on 4:3 screens

  • Changed: Squid can only be activated with the primary weapon now

  • Fixed: Final boss (second phase) was no valid target for Sentry Gun / Railgun

  • Fixed: Enemy blood was triggered also if no damage taken

  • Fixed:"Bouncing" projectiles can hit the same enemy up to 3 times (damage x3)

  • Fixed: Modifier "bouncing" can create more as one object

  • Fixed: Presto's flamethrower can go through enemy shield

  • Fixed: Dead end possible in one of the mission 7 variants

  • Fixed: Enemies on stairs sometimes no longer reacting

  • Fixed: Brecht’s ability (piercing) was not working with replacement weapons

  • FixedHP reduced to 20 HP (mission 2) if you finish mission 1 without damage *NEW*

Multiplayer:

  • Fixed: Client can't hit sharkopede body

  • Fixed: Possible Client disconnect if the mission loading took too long

  • Fixed: Client - reflect projectiles can be duplicated

  • Fixed: Local co-op - Slot 1 Keyboard / Mouse input - only keyboard key hints are displayed for all players

  • Fixed: Public player can join private matches (after game over screen)

  • Fixed: Join / Invite to game via Steam overlay was breaking the game (now a correct message is displayed)

  • FixedDead Player 1 (Host) – no grey or golden keys added to the Inventory

Graphic:

  • ImprovedIncreased the range when the background is no longer shown outside the screen
  • ImprovedWe increased the update window size to prevent stuttering enemy animations at the border of the visible area *NEW*
  • Fixed: Animation glitch with the level end drop pod

  • Fixed: Shop - Burrito upgrade had the wrong icon

  • Fixed: Animation glitch with the player drop pod in Multiplayer

  • FixedMultiplayer - Dead player was partial visible and was following the lead player *NEW*

Sound:

  • Added: Proper Shot SFX for Plasma Cannon Orcs

  • Improved: Enhanced goblin ranged attack impacts SFX

  • ImprovedReduced High volume Clutter of Explosion SFX from Clusterbomb
  • Fixed: Missing Shot SFX for Balloons, Rifle Orcs and Robocopter.

  • Fixed: Missing Shot SFX for Battle Gate Minibosses

  • Fixed: A problem occurring with death sound effects of Orcs, Goblins and Shrouds

Interfaces:

  • Changed: Press “Start” screen is automatically skipped now

  • ChangedGun drone text updated to describe the behavior correct
  • Fixed: Localized names for weapon transferred

  • FixedOverlapping interface element if level end drop pod + weapon / item is at the same position *NEW*
  • FixedGrey shop item also if you have enough gold to buy it (exact needed gold amount) *NEW*

Achievement:

  • Fixed: Achievements "Stabbin' in Style" / “Caucasian Males Can Jump" not correct unlocked

  • Fixed: Achievements "Triple-Barreled Terror" and "Dark Wins" not unlocked

Misc:

Fixed: Game Resolution not checked on game start, potentially unplayable if you use more as one PC with the same profile

Fixed: Crash if an invite was accepted during the game was loading / splash screen was shown

Fixed: Crash if an invite was accepted during the player was in another session (running mission)

Fixed: D-Input controller was not working (correct) if the controller was

Source

Steam News / 21 June 2016

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