HomeGamesUpdatesPricingMethodology
Steam News29 January 201511y ago

Dieselstormers Overhaul 4 out of 5!

The Roguelike Side of DieselStörmers You will die. A lot. And it will be fun! Because you know what they say: Learn from your mistakes, make new ones. Just don’t repeat them.

Full notes

Full Rogue Stormers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Balance
addedThe Roguelike Side of DieselStörmers You will die. A lot. And it will be fun! Because you know what they say: Learn from your mistakes, make new ones. Just don’t repeat them. In theory, beating the game in the first run will be possible. But we would bet against any attempt to do so. The good thing is: You’ll learn. Your Störmer will learn. And there will be loot. Upgrades you gain during one playthrough will have an immediate and noticeable impact on your game - as opposed to the gradual growth of the previous version. You’ll unlock different weapons (only one allowed at a time) and outfit them with upgrades. You’ll get armor parts, gadgets, unlock perks and all kind of new content. But if you die, you die. When that happens, all physical upgrades you earned during one playthrough will be gone. BUT! All the perks, your experience and all the unlocks will be still there. So, in fact, that’s one way how you learn and get better. Gaining experience won’t have as much impact as the upgrades in the short run, but it’ll grow your abilities over time and enable you to try different tactics and approaches. In addition, the things you unlock will gradually expand the depth and complexity of the game. In tomorrow’s update, unlocking new content hasn’t been implemented yet. We told you because it’s in the currently planned feature list and scheduled for future updates. So for now, you can explore the game in its entirety – minus most of the level graphics.

Rogue Stormers changes

addedThe Roguelike Side of DieselStörmers You will die. A lot. And it will be fun! Because you know what they say: Learn from your mistakes, make new ones. Just don’t repeat them. In theory, beating the game in the first run will be possible. But we would bet against any attempt to do so. The good thing is: You’ll learn. Your Störmer will learn. And there will be loot. Upgrades you gain during one playthrough will have an immediate and noticeable impact on your game - as opposed to the gradual growth of the previous version. You’ll unlock different weapons (only one allowed at a time) and outfit them with upgrades. You’ll get armor parts, gadgets, unlock perks and all kind of new content. But if you die, you die. When that happens, all physical upgrades you earned during one playthrough will be gone. BUT! All the perks, your experience and all the unlocks will be still there. So, in fact, that’s one way how you learn and get better. Gaining experience won’t have as much impact as the upgrades in the short run, but it’ll grow your abilities over time and enable you to try different tactics and approaches. In addition, the things you unlock will gradually expand the depth and complexity of the game. In tomorrow’s update, unlocking new content hasn’t been implemented yet. We told you because it’s in the currently planned feature list and scheduled for future updates. So for now, you can explore the game in its entirety – minus most of the level graphics.

The Roguelike Side of DieselStörmers You will die. A lot. And it will be fun!

Because you know what they say

Learn from your mistakes, make new ones. Just don’t repeat them. In theory, beating the game in the first run will be possible. But we would bet against any attempt to do so.

The good thing is

You’ll learn. Your Störmer will learn. And there will be loot. Upgrades you gain during one playthrough will have an immediate and noticeable impact on your game - as opposed to the gradual growth of the previous version. You’ll unlock different weapons (only one allowed at a time) and outfit them with upgrades. You’ll get armor parts, gadgets, unlock perks and all kind of new content. But if you die, you die. When that happens, all physical upgrades you earned during one playthrough will be gone. BUT! All the perks, your experience and all the unlocks will be still there. So, in fact, that’s one way how you learn and get better. Gaining experience won’t have as much impact as the upgrades in the short run, but it’ll grow your abilities over time and enable you to try different tactics and approaches. In addition, the things you unlock will gradually expand the depth and complexity of the game. In tomorrow’s update, unlocking new content hasn’t been implemented yet. We told you because it’s in the currently planned feature list and scheduled for future updates. So for now, you can explore the game in its entirety – minus most of the level graphics.

Source

Steam News / 29 January 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.