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Steam News2 October 201411y ago

Diesel Knights – get ready to go full throttle with the High Octane update!

Changelist - [BUILD]1663 --------------------------------------------------------- Gameplay: Introduced perks (passive player abilities) Sabotage mission type (randomly appears at challenge rating 20+) => Plant charges

Full notes

Full Rogue Stormers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions10 changes0 removals
  • Gameplay
  • Events
  • Balance
  • Fixes
  • UI and audio
  • Performance
changedChangelist - [BUILD]1663 --------------------------------------------------------- Gameplay:
addedIntroduced perks (passive player abilities)
changedSabotage mission type (randomly appears at challenge rating 20+)
changedRevised weapon stats to be cleaner and more consistent.
fixedFixed weapon stat bugs.
changedGoblin Gearmech now properly scales with challenge rating

Rogue Stormers changes

changedChangelist - [BUILD]1663 --------------------------------------------------------- Gameplay:
addedIntroduced perks (passive player abilities)
changedSabotage mission type (randomly appears at challenge rating 20+)
changedRevised weapon stats to be cleaner and more consistent.
fixedFixed weapon stat bugs.

Changelist - [BUILD]1663 --------------------------------------------------------- Gameplay:

  • Introduced perks (passive player abilities)

  • Sabotage mission type (randomly appears at challenge rating 20+)

  • => Plant charges and defend them until they blow

  • => Periodic hazards that activate/deactivate

  • => Turrets that can be activated by the players

  • => Respawning repair kits, arc energy and cover

  • Revised weapon stats to be cleaner and more consistent.

  • Fixed weapon stat bugs.

  • Drastically lowered all player projectile speeds

  • Goblin Gearmech now properly scales with challenge rating

  • New generic level chunks

  • Fixed frame effects proccing too often (Rising Barrage, Grenade Cluster and Bouncing Shrapnel)

  • Dashing through enemies and objects now slows you instead of stopping you

  • Goblin balloon starburst attack now rotates in both directions

  • Increased cannon rate of fire and piercing rating

  • Enemy variants are now green -> cyan -> blue -> purple -> orange

  • => Mission kill targets are red again

Interface:

  • Crafting screen, fixed an issue with the common crafting material costs

  • Video settings, changed window mode settings

  • Added loading screen tips

  • Updated Early Access splash screen

Misc:

  • Fixed rare crash during loading a mission

  • Offscreen teleport use session host now

  • Performance slowdowns due to the spawners

  • Possible crash when change video setting

Source

Steam News / 2 October 2014

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