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Steam News22 August 201411y ago

Firestorm Update - new weapon Elemental Caster, new weapon mods, new secondary mission type and more!

Rejoice , fellow Diesel Knights – this update is all about firepower! Thanks to your diligent raids, our armory has been upgraded with the following features: --------------------------------------------------------- Ne

In this update1

Full notes

Full Rogue Stormers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes14 additions8 changes0 removals
  • Gameplay
  • Events
  • UI and audio
  • Balance
  • Fixes
changedRejoice , fellow Diesel Knights – this update is all about firepower!Thanks to your diligent raids, our armory has been upgraded with the following features: ---------------------------------------------------------
addedRejoice , fellow Diesel Knights – this update is all about firepower!New weapon: the Elemental Caster. Fire great gouts of bouncing goop!
changedRejoice , fellow Diesel Knights – this update is all about firepower!Higher challenge ratings now feature more powerful enemies and better loot ; the challenge rating cap has been raised to 100
addedRejoice , fellow Diesel Knights – this update is all about firepower!New secondary mission type: Rush – beat the enemy rockets to the finish for extra loot!
addedRejoice , fellow Diesel Knights – this update is all about firepower!New active engine mod: explode your enemies!
addedRejoice , fellow Diesel Knights – this update is all about firepower!The crafting interface has been improved for clarity . Added tooltips.

Rogue Stormers changes

changedThanks to your diligent raids, our armory has been upgraded with the following features: ---------------------------------------------------------
addedNew weapon: the Elemental Caster. Fire great gouts of bouncing goop!
changedHigher challenge ratings now feature more powerful enemies and better loot ; the challenge rating cap has been raised to 100
addedNew secondary mission type: Rush – beat the enemy rockets to the finish for extra loot!
addedNew active engine mod: explode your enemies!

Rejoice , fellow Diesel Knights – this update is all about firepower!

Thanks to your diligent raids, our armory has been upgraded with the following features: ---------------------------------------------------------

  • New weapon: the Elemental Caster. Fire great gouts of bouncing goop!

  • Higher challenge ratings now feature more powerful enemies and better loot; the challenge rating cap has been raised to 100

  • Active frame mods: have your bullets starburst into shrapnel at the point of impact, scatter mines and more!

  • New secondary mission type: Rush – beat the enemy rockets to the finish for extra loot!

  • New active engine mod: explode your enemies!

  • The crafting interface has been improved for clarity. Added tooltips.

  • The game now supports all controller types and allows you to freely customize your button layout

---------------------------------------------------------

Freut euch, Diesel Knights – in diesem Update geht es um Feuerkraft!

Dank eurer fleißigen Raubzüge wurde unsere Waffenkammer mit folgenden Neuerungen gefüllt: ---------------------------------------------------------

  • Neue Waffe: Der “Elemental Caster” feuert große Klumpen springenden Goops ab!

  • Höhere Schwierigkeitsgrade werden nun mit mächtigerer Beute belohnt. Der maximale Schwierigkeitsgrad wurde auf Level 100 angehoben.

  • Neue aktive Effekte für Frames: Geschosse explodieren beim Aufschlag, streuen Minen und mehr!

  • Neue Sekundärmission: Rush – sei schneller als die gegnerischen Raketen am Ziel und erhalte extra Beute!

  • Neue aktive Engine-Modifikation: Lasse deine Gegner explodieren!

  • Das Crafting-Interface wurde verbessert. Tooltips wurden hinzugefügt.

  • Das Spiel unterstützt jetzt alle Arten von Controllern und erlaubt, alle Tasten frei zu belegen.

--------------------------------------------------------- Huzzah!

Changelist - [BUILD] 1779

--------------------------------------------------------- Gameplay:

  • NewAdded the elemental caster weapon
  • New: Four additional weapon mods

  • - Explosive mod for engines (triggers delayed explosion on enemies)

  • - Shredder mod for frames (triggers bouncing shrapnel on enemies)

  • - Ascending mod for frames (triggers rising, shooting projectile on enemies)

  • - Bombarding mod for frames (triggers a cluster of ghostly friendly grenades)

  • NewHigher challenge ratings now feature more powerful enemies and better loot; the challenge rating cap has been raised to 100
  • New: NPCs now exist in easier and more difficult versions with different stats and attack patterns (enemy color depends on their difficulty; elite enemies always have another color)

  • NewAdded the “Rush” secondary mission type – beat the enemy rockets to the finish for extra loot!
  • New: The Overdrive now has a much shorter beam/shield duration, but gradually ramps up your firepower for the entire duration; getting hit resets the ramping

  • New: All weapon mods are now keyworded (note: some mods are still bugged)

  • NewAdded loot chests
  • Changed: Pre-spawned large Arc Energy pickups now provides less Arc Energy units, but small Arc Energy pickups dropped by enemies provide more

  • ChangedSlightly increased Diesel Knight jump height
  • Changed: Non-breakable crates are now easier to distinguish from breakable ones

  • ChangedImproved the local co-op camera
  • Changed: Shooting across hazards adds that hazard’s elemental property to the projectile

  • Fixed: Elemental hazards now erupt on a proc as they should

  • Fixed: The goop slow effect is now working correctly on enemies/player characters

  • FixedDashing now is correctly affected by goop (reduced speed/range)
  • Fixed: An issue that you didn’t get all rewards for certain mission

  • Fixed: Dashing through objects and goblins now triggers the dash recovery time as it should

  • Fixed: Miscellaneous minor bug fixes and tweaks

Multiplayer:

  • Fixed an issue where you could move outside the playable area on client PCs

  • Fixed a case where it was possible that the camera can get stuck and

Source

Steam News / 22 August 2014

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