In this update1
Full notes
Full Rogue Stormers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
- Balance
- Fixes
Rogue Stormers changes
Rejoice , fellow Diesel Knights – this update is all about firepower!
Thanks to your diligent raids, our armory has been upgraded with the following features: ---------------------------------------------------------
New weapon: the Elemental Caster. Fire great gouts of bouncing goop!
Higher challenge ratings now feature more powerful enemies and better loot; the challenge rating cap has been raised to 100
Active frame mods: have your bullets starburst into shrapnel at the point of impact, scatter mines and more!
New secondary mission type: Rush – beat the enemy rockets to the finish for extra loot!
New active engine mod: explode your enemies!
The crafting interface has been improved for clarity. Added tooltips.
The game now supports all controller types and allows you to freely customize your button layout
---------------------------------------------------------
Freut euch, Diesel Knights – in diesem Update geht es um Feuerkraft!
Dank eurer fleißigen Raubzüge wurde unsere Waffenkammer mit folgenden Neuerungen gefüllt: ---------------------------------------------------------
Neue Waffe: Der “Elemental Caster” feuert große Klumpen springenden Goops ab!
Höhere Schwierigkeitsgrade werden nun mit mächtigerer Beute belohnt. Der maximale Schwierigkeitsgrad wurde auf Level 100 angehoben.
Neue aktive Effekte für Frames: Geschosse explodieren beim Aufschlag, streuen Minen und mehr!
Neue Sekundärmission: Rush – sei schneller als die gegnerischen Raketen am Ziel und erhalte extra Beute!
Neue aktive Engine-Modifikation: Lasse deine Gegner explodieren!
Das Crafting-Interface wurde verbessert. Tooltips wurden hinzugefügt.
Das Spiel unterstützt jetzt alle Arten von Controllern und erlaubt, alle Tasten frei zu belegen.
--------------------------------------------------------- Huzzah!
Changelist - [BUILD] 1779
--------------------------------------------------------- Gameplay:
- NewAdded the elemental caster weapon
New: Four additional weapon mods
- Explosive mod for engines (triggers delayed explosion on enemies)
- Shredder mod for frames (triggers bouncing shrapnel on enemies)
- Ascending mod for frames (triggers rising, shooting projectile on enemies)
- Bombarding mod for frames (triggers a cluster of ghostly friendly grenades)
- NewHigher challenge ratings now feature more powerful enemies and better loot; the challenge rating cap has been raised to 100
New: NPCs now exist in easier and more difficult versions with different stats and attack patterns (enemy color depends on their difficulty; elite enemies always have another color)
- NewAdded the “Rush” secondary mission type – beat the enemy rockets to the finish for extra loot!
New: The Overdrive now has a much shorter beam/shield duration, but gradually ramps up your firepower for the entire duration; getting hit resets the ramping
New: All weapon mods are now keyworded (note: some mods are still bugged)
- NewAdded loot chests
Changed: Pre-spawned large Arc Energy pickups now provides less Arc Energy units, but small Arc Energy pickups dropped by enemies provide more
- ChangedSlightly increased Diesel Knight jump height
Changed: Non-breakable crates are now easier to distinguish from breakable ones
- ChangedImproved the local co-op camera
Changed: Shooting across hazards adds that hazard’s elemental property to the projectile
Fixed: Elemental hazards now erupt on a proc as they should
Fixed: The goop slow effect is now working correctly on enemies/player characters
- FixedDashing now is correctly affected by goop (reduced speed/range)
Fixed: An issue that you didn’t get all rewards for certain mission
Fixed: Dashing through objects and goblins now triggers the dash recovery time as it should
Fixed: Miscellaneous minor bug fixes and tweaks
Multiplayer:
Fixed an issue where you could move outside the playable area on client PCs
Fixed a case where it was possible that the camera can get stuck and
Source
Changelog.gg summarizes and formats this update. How we read updates.
