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Steam News10 October 20232y ago

V1.1 Extra Threat

Features: Added Blank manager. Added New Manager Unity. Ability: All synergies are doubled. Added the option to start with a blank layout. Provides an extra 5000 omni cash. New event: Optional bosses.

In this update4

Full notes

Full Rogue Station update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes12 additions7 changes0 removals
  • Gameplay
  • Events
  • Balance
  • Fixes
  • Performance
addedFeatures:Added Blank manager.
addedFeatures:Added New Manager Unity. Ability: All synergies are doubled.
addedFeatures:Added the option to start with a blank layout. Provides an extra 5000 omni cash.
addedFeatures:New event: Optional bosses. Every 70 days or so a random boss will pass near the station. It can be engaged or left alone. If left alone the threat level will increase. There are 6 types available: Holo Ship, Factory Ship, Swarm, Pyro Ship, Carrier and Unmanned drone.
addedFeatures:New ship component: Fusion Reactor. Can be unlocked in a special event. Provide lots of power for only 1 tile in size but explodes when destroyed.
addedFeatures:New event: Mining collective. Increases income but creates a higher threat level increasing difficulty overtime.
colony upgrade increase in revenue+0.25+0.2colony upgrade increase in revenue decreased, nerf

Rogue Station changes

addedAdded Blank manager.
addedAdded New Manager Unity. Ability: All synergies are doubled.
addedAdded the option to start with a blank layout. Provides an extra 5000 omni cash.
addedNew event: Optional bosses. Every 70 days or so a random boss will pass near the station. It can be engaged or left alone. If left alone the threat level will increase. There are 6 types available: Holo Ship, Factory Ship, Swarm, Pyro Ship, Carrier and Unmanned drone.
addedNew ship component: Fusion Reactor. Can be unlocked in a special event. Provide lots of power for only 1 tile in size but explodes when destroyed.

Features:

  • Added Blank manager.

  • Added New Manager Unity. Ability: All synergies are doubled.

  • Added the option to start with a blank layout. Provides an extra 5000 omni cash.

  • New eventOptional bosses. Every 70 days or so a random boss will pass near the station. It can be engaged or left alone. If left alone the threat level will increase. There are 6 types available: Holo Ship, Factory Ship, Swarm, Pyro Ship, Carrier and Unmanned drone.
  • New ship component: Fusion Reactor. Can be unlocked in a special event. Provide lots of power for only 1 tile in size but explodes when destroyed.

  • New event: Mining collective. Increases income but creates a higher threat level increasing difficulty overtime.

  • New event: Research station. Gain random perks overtime but creates a higher threat level increasing difficulty overtime.

Balance:

  • Added bonus omnicash after defeating enemies. The reward is based on the size of the ships and their state at the end of combat.

  • Capped evasion at 90%.

  • Added an end game event boss that gets impossibly stronger to end the game at a reasonable time. It also allows the player to end with a victory.

  • Increased the cost of upgrades for the mining rig.

  • Lowered the colony upgrade increase in revenue from +0.25 to +0.2 per levels.

Fixes:

  • Fixed issue where unlocked managers could sometimes not save their newly unlocked state correctly.

  • Fixed range bonuses on Anti Missile turret not being added correctly.

  • Fixed bug when selling most of the floors tiles and falling below or at 0 HP.

  • Fixed a visual bug when a crew died from both damage and oxygen at the same time.

Misc:

  • Character AI now prioritizes hull breaches over repairs and component repair over tile repair.

  • Made fast combat enabled the default. This was previously disabled and required enabling manually in the settings.

  • Added hint in character menu for augmented crew.

  • Rogue points gained on hard difficulty increased.

  • Added settings option to disable auto pan when destroying enemy ships.

  • Certain perks will stop being offered once maxed. (Accuracy, breach, fire starter, damage and oxygen reduction perks).

  • Added a small sequence to show the manager’s XP Gain after combat.

  • Improved game stability in later combat.

Source

Steam News / 10 October 2023

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