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Steam News14 May 20215y ago

Update 1.4a is currently on beta branch.

Fresh of the presses in Basenji we have news of some recent updates to Rogue State Revolution. These include but are not limited to, allowing all sentient life forms the ability to plow and pillage cities.

Full notes

Full Rogue State Revolution update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change1 removal
  • Gameplay
  • Maps
  • Performance
addedUpdate 1.4Major Mechanical Changes 🐔 All non-animal, non-mech, units can now move through and attack in cities.
removedUpdate 1.4Minor Mechanical Changes 🐐 Helicopters will no longer "park" over mountains when capturing a building. 🐐 Terrain generation updated and rebalanced. 🐐 Public gardens are getting nerfed. 🐐 Casino effects made more powerful. 🐐 Free policies and cash in future playthroughs now a selectable option.
changedUpdate 1.4Bugfixes ⚙️ Pandemic crisis restored for all players (when the setting is toggled). ⚙️ Production particle bugfix. ⚙️ Neighbour flags will now show in war notifications. ⚙️ Fixed unit placement when loading savegames. ⚙️ Repaired texture in the office. ⚙️ Updated codebase for road rendering, lifted some bridge construction restrictions. ⚙️ Fixed lagspike when deleting roads.

Rogue State Revolution changes

addedMajor Mechanical Changes 🐔 All non-animal, non-mech, units can now move through and attack in cities.
removedMinor Mechanical Changes 🐐 Helicopters will no longer "park" over mountains when capturing a building. 🐐 Terrain generation updated and rebalanced. 🐐 Public gardens are getting nerfed. 🐐 Casino effects made more powerful. 🐐 Free policies and cash in future playthroughs now a selectable option.
changedBugfixes ⚙️ Pandemic crisis restored for all players (when the setting is toggled). ⚙️ Production particle bugfix. ⚙️ Neighbour flags will now show in war notifications. ⚙️ Fixed unit placement when loading savegames. ⚙️ Repaired texture in the office. ⚙️ Updated codebase for road rendering, lifted some bridge construction restrictions. ⚙️ Fixed lagspike when deleting roads.

Fresh of the presses in Basenji we have news of some recent updates to Rogue State Revolution. These include but are not limited to, allowing all sentient life forms the ability to plow and pillage cities. Isn't that nice for them...

Update 1.4

Major Mechanical Changes 🐔 All non-animal, non-mech, units can now move through and attack in cities.

Minor Mechanical Changes 🐐 Helicopters will no longer "park" over mountains when capturing a building. 🐐 Terrain generation updated and rebalanced. 🐐 Public gardens are getting nerfed. 🐐 Casino effects made more powerful. 🐐 Free policies and cash in future playthroughs now a selectable option.

Bugfixes ⚙️ Pandemic crisis restored for all players (when the setting is toggled). ⚙️ Production particle bugfix. ⚙️ Neighbour flags will now show in war notifications. ⚙️ Fixed unit placement when loading savegames. ⚙️ Repaired texture in the office. ⚙️ Updated codebase for road rendering, lifted some bridge construction restrictions. ⚙️ Fixed lagspike when deleting roads.

Thank you as always for supporting this game, leaving your feedback and reviews, and being part of the Rogue State community!

Source

Steam News / 14 May 2021

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