In this update4
Full notes
Full Rogue Spirit update
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What changed
- Gameplay
- Balance
- Maps
Rogue Spirit changes
Spirits welcome to the penultimate update…
We’re nearly there. This month we’re dropping v0.9, the update before we launch v1.0 - more about that soo n - and this feels like one of our biggest drops to date!
Without further a due, let’s get stuck in…
NEW PLAYABLE CHARACTERS
Joining the fight for the Kingdom of Midra are Harpooner and Chief.
Harpooner isn’t you’re typical ranged character. Using a makeshift crossbow, he can shoot and aim his power shots with immense precision, making his primary attack superbly deadly.
His secondary attack will be familiar to fans of Slicer and Reaver - a hook shot, which when pulled off will attach to the opposing enemy and pull them closer. Perfect for those pesky ranged characters.
Chief is an experienced war chief and is exceptional at dealing - and taking - damage! For all, you hack ‘n’ slash fans, Chief should be in your arsenal! His primary attack is a heavy axe to the enemy's head, nice and simple.
His secondary is a little different. Using both his axes as boomerangs, Chief will throw them causing them to spin and damage whoever is in his path.
NEW BIOME: Divine Peak
As with update 0.7, we’re introducing a brand new arena, the Divine Peak. A dangerously beautiful mountainous region that embodies what Midra once was.
With a new area, comes a new boss the Demon King. The master of the peaks and one of our toughest bosses to date - honestly, it took me about 7 times to take him down the other day.
NEW SKILLS AND FAMILIARS
We’ve improved so much of the gameplay over the recent months that we wanted to add more options to fit different playstyles and as such, we’re introducing 2 new familiars Vina (Electric) and Canda (Laser) and a number of new skills including the Frozen Orb, Electric Trap, Flamethrower and more
AND MUCH MUCH MORE
Thanks to your feedback, we’ve added more polish and rebalancing to the enemies, changed the default camera settings and also included an ability to heal within the Spirit Bridge.
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ROGUE SPIRIT v0.9 PATCH NOTES - April 2022 New Playable Character: Harpooner New Playable Character: Chief New Skills: Frozen Orb, Electric Trap, Flamethrower, Frost Wall, Glue Bomb, Body Spawn New Biome: Divine Peak New Boss Fight: Demon King New Familiar: Vina (Electric) New Familiar: Canda (Laser) Added special rooms to the Marshe biome. Combat polish Game rebalancing Changed default camera settings Added ability to heal using the pond in Spirit Bridge
That’s all for now, Spirits.
See you in the kingdom soon.
James (Brand Community Manager, 505 Games)
Source
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