Full notes
Full Rogue Spirit update
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What changed
- Performance
Rogue Spirit changes
Gather round, Spirits 🙏
We have news!
-
v 0.5 (Oct 21)
New Skills levels added! • Fixed input on some skills - some of them are now triggered by input release, which is easier to manage during combat 🙂 • Fixed known issues with navigation in the Marshes. • Fixed crash with custom stencil on some graphics cards. • Decreased motion blur during combat. • Added Depth of Field during combat. • Selected lighting for each biome.
That's all for this update, but please let us know your thoughts in the comments, across socials or in our Discord .
If you've missed the recent announcement of the Early Access Roadmap then check that out here .
Oh, and before we go, as a massive thank you to you all, you can get 30% OFF Rogue Spirit starting TODAY!!
Until next time, see you in Midra!
James (Brand Community Manager, 505 Games)
🎮 http://505.games/RogueSpiritOutNowST
Twitter: @RogueSpiritGame / @505_Games Instagram: RogueSpiritGame Facebook: Rogue Spirit Game
Source
Changelog.gg summarizes and formats this update. How we read updates.
