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Steam News3 September 20214y ago

EARLY ACCESS UPDATE (v0.3)

Spirits, Firstly, we want to thank everyone who recently picked up Rogue Spirit - your passion and patience have driven us to not only make the game that we wanted to play but also make a game that you love too - thank

Full notes

Full Rogue Spirit update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • Performance
  • Events
fixedV0.3 Update Notes (September 3, 2021) - Fixed known crashes, - Fixed navigation update after generating level: AI should not stop now and ghost vision should work properly, - Fixed getting last familiar, - Save: fixed issues with lasting essences, - Save: fixed boss fight saving, - Tribesman: Fixed secondary attack sometimes blocking player, - UI: Fixed wrong description for familiars, - UI: Fixed thunderstorm quest progress, - Collision: fixed places when the player is able to go outside the world on the second level, - Balance: changed time to toggle from ghost to character from 1s to 0.5s
changedWe look forward to sharing more info about upcoming events and updates soon, so keep your eyes peeled.
changed time to toggle from ghost to character1s0.5schanged time to toggle from ghost to character decreased, nerf

Rogue Spirit changes

fixedV0.3 Update Notes (September 3, 2021) - Fixed known crashes, - Fixed navigation update after generating level: AI should not stop now and ghost vision should work properly, - Fixed getting last familiar, - Save: fixed issues with lasting essences, - Save: fixed boss fight saving, - Tribesman: Fixed secondary attack sometimes blocking player, - UI: Fixed wrong description for familiars, - UI: Fixed thunderstorm quest progress, - Collision: fixed places when the player is able to go outside the world on the second level, - Balance: changed time to toggle from ghost to character from 1s to 0.5s
changedWe look forward to sharing more info about upcoming events and updates soon, so keep your eyes peeled.

Spirits,

Firstly, we want to thank everyone who recently picked up Rogue Spirit - your passion and patience have driven us to not only make the game that we wanted to play but also make a game that you love too - thank you!

We read ALL the tweets, Steam forum posts and Discord messages, so please know that your voices are being heard and we are taking in as much feedback as we possibly can throughout Early Access.

... also, if you have a couple of minutes to spare before another run, check out our Community Survey and leave your thoughts there. -

Today, we’re launching a little update to improve your experiences, check it out below;

V0.3 Update Notes (September 3, 2021) - Fixed known crashes, - Fixed navigation update after generating level: AI should not stop now and ghost vision should work properly, - Fixed getting last familiar, - Save: fixed issues with lasting essences, - Save: fixed boss fight saving, - Tribesman: Fixed secondary attack sometimes blocking player, - UI: Fixed wrong description for familiars, - UI: Fixed thunderstorm quest progress, - Collision: fixed places when the player is able to go outside the world on the second level, - Balance: changed time to toggle from ghost to character from 1s to 0.5s

Don’t forget, Rogue Spirit is also celebrating the 15th Anniversary of 505 Games. Don’t miss out on exclusive discounts here: Rogue Spirit 505 Anniversary Sale

We look forward to sharing more info about upcoming events and updates soon, so keep your eyes peeled.

Keep the Chaos at bay, Spirits! 👻

  • James Cartlidge (Brand Community Manager, 505 Games)

Source

Steam News / 3 September 2021

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