Full notes
Full Rogue Rollout update
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What changed
- Balance
- Gameplay
Rogue Rollout changes
π² Hi everyone! A little balance patch just went live. Here are the changes: π²
Artifacts
First to Strike Plus - The score of the first two hands played is multiplied by 4 and has its multiplier cap increased by 250. (Was 6)
Loaded Dice - All scores multiplied by 1.3. The face up value of the loaded die when the round begins is more likely to roll. (Was 1.4)
Lucky Sevens - Unlimited -> Limit 2
Lucky Sevens Plus - Unlimited -> Limit 2
One Up - Limit 5 -> 1
Cursed Artifacts
Problematic Pentas - Playing a Penta has a 20% chance for the score to be multiplied by 0. (Was 25%)
Questionable Quads - Playing a Quadra has a 20% chance for the score to be multiplied by 0. (Was 25%)
Rough Neighborhood - Playing a Full House has a 20% chance for the score to be multiplied by 0. (Was 25%)
The Dumpster - Playing Anything Goes has a 20% chance for the score to be multiplied by 0. (Was 25%)
Trippy Trips - Playing a Triple has a 20% chance for the score to be multiplied by 0. (Was 25%)
Winding Roads - Playing a Straight has a 10% chance for the score to be multiplied by 0. (Was 15%)
Crooked Path - Decreases the base score of all Straights by 7. (Was 10)
Thrice Was Nice - Decreases the base score of a Triple by 5. (Was 6)
Stole My Penta - Decreases the base score of a Penta by 15. (Was 16)
Eviction Notice - Decreases the base score of a Full House by 6. (Was 7)
Have a great weekend and good luck on your runs!
Source
Changelog.gg summarizes and formats this update. How we read updates.
