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- Rogue Reaper
Patch v1.2.0 and the future of Rogue Reaper
In today's post, we got some exciting news to share with you. We are talking about the announcement of our next game, sharing the joy of winning our first award and more! Dreamhack and Animecon Recap As you might have r…
Patch notes27 changesFixServer - Rogue Reaper
Celebration Summer Giveaway
To celebrate our attendance at Dreamhack and Animecon we are having a giveaway! What can you win? 1x Signed physical artbook of Rogue Reaper from the development team (only on Dreamhack) 3x Signed artwork from Fireroot…
Event1 change - Rogue Reaper
We are attending Dreamhack!
The four months since the release of Rogue Reaper was an actual roller coaster. For those that have finished Rogue Reaper (small spoiler alert here) you might have figured out that Rogue Reaper started as a school proje…
Patch notes - Rogue Reaper
Patch 1.1.4 and a word of thanks to our community!
Hi Reapers, Before we dive into the patch notes we want to say thank you for all the kind words and the great feedback we have received. Without you guys we couldn't make this the success it is right now. Why you might…
Patch notes6 changesFixGameplay - Rogue Reaper
Rogue Reaper has been released! Download now for FREE!
Hi Reapers, After 11 weeks of hard work it has finally happened. Our game Rogue Reaper has been released! We want to thank you, our community, for all the support! It motivated us even more to create this game. To celeb…
Announcement - Rogue Reaper
Our second Dev Talk has been released!
Hi Reapers! We just released our newest Dev Talk on Youtube! In these Dev Talks we go in depth on what struggles and achievements we got during development. So tune in! In this video Niels (Lead Artist), Lars (Story & L…
Announcement - Rogue Reaper
Reaper's Diary: Lilly
Hi Reapers, My name is Lars and I am one of the game designers at Fireroot Studios. I'm mostly working on the Story & Scenery in Rogue Reaper. That means I am usually creating the levels, thinking about the story of Rog…
Patch notes1 changeBalance - Rogue Reaper
Weekly Development Update #2
Hi Reapers! Time goes by fast and it is friday once again, which means it’s time for a weekly development update! This week we have worked hard on the visuals of the game and finishing the playable areas and mechanics.…
Patch notes1 changeGameplay - Rogue Reaper
Reaper's Diary: Manifestations of the plague
Hi Reapers! Rogue Reaper is full of enemies that are making the place unsafe. These enemies are the manifestation of the plague and the reason of the high dead count. With this post we want to give you an introduction t…
Patch notes1 changeBalance - Rogue Reaper
Important: Release date moved back by one week!
Hi Reapers! For the last 11 weeks we have been working hard on the development of Rogue Reaper and the release is coming closer by the day. However, to ensure a better gameplay quality we are moving back the release dat…
Announcement1 changeGameplay - Rogue Reaper
Weekly Development Update #1
Hi Reapers! Yesterday we told you our plans for Steam announcements. Today it’s friday, which is the perfect day for a Weekly Development Update. We are eager to show you what we have done this week. Let’s get started!…
Patch notes3 changesGameplay - Rogue Reaper
Our plans for Steam and the future
Hello Reapers! First and foremost we want to thank everyone who is following our game so far. We have received a lot of feedback and positive responses and we cannot be more grateful for that! We know that you guys love…
Announcement





