Full notes
Full Rogue Port - Red Nightmare update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Remade the character creation map smaller to reduce loading times, friend NPC's have shadows before appearing and being named. New dummy enemies also appear on and off the screen as you name your party. - Fixed the Mimic's battler sprite position as it was slightly raised too high and appeared floating. - Gave the Toilet enemy in the beginning of the game slightly more attack. - Corrected a dialogue error with the Charles NPC on all tier maps. - Fixed the boxes in "Portal 1" that moved when touched instead of moving when the action button was pressed as originally intended. Happy Holidays and Happy Gaming! :ZombieCop: :RedScorpion: :TrashCannedAlien: :FireHydrant: :Zombish:
Source
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