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Steam News29 December 20214y ago

HOT FIX

We are adding these quick fixes to Version 1.0.31. Intermittent transition issue from Fortress to Underground should not try to load multiple times any longer.

Full notes

Full Rogue Invader update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions4 changes0 removals
  • Balance
  • Fixes
addedWe were able to track down a specific game breaking bug when going into the Factory from the Fortress. We've also included some balance changes based on player feedback and with the new lowered enemy HP.
fixedTransition to Factory from Fortress game breaking error has been resolved with a new system in place.
fixedFixed potential area in Outpost where player could get stuck in free-fall near lower ramp.
changedBALANCE CHANGES
addedElite Rifle now has a flat damage of 3
changedPulse Cannon - Max Damage Lowered by 1. Range now 4-5

We were able to track down a specific game breaking bug when going into the Factory from the Fortress. We've also included some balance changes based on player feedback and with the new lowered enemy HP.

BUG FIXES

  • Transition to Factory from Fortress game breaking error has been resolved with a new system in place.

  • Fixed potential area in Outpost where player could get stuck in free-fall near lower ramp.

BALANCE CHANGES

  • Raised heat from 1.25 to 1.3 on Laser Splitter Mod

  • All MED ammo weapons start with 3 mags

  • Elite Rifle now has a flat damage of 3

  • Elite Rifle heat raised from .8 to .9

  • Elite Rifle mag size lowered from 8 to 7

  • Pulse Cannon - Max Damage Lowered by 1. Range now 4-5

  • Pulse Cannon - Mag size lowered from 10 to 8

  • Terran Sniper - Max Damage Lowered by 1. Range now 5-6

  • Lowered spawn rate / chance of all enemies in early game.

Happy Invading!

Source

Steam News / 29 December 2021

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