HomeGamesUpdatesPricingMethodology
Steam News17 September 20214y ago

Rogue Invader - Dev Update - Sept 17th, 2021

Terrans of all kinds, Just another update on the current development of Rogue Invader. We have been internally BETA testing for the past few weeks, and plan on a few weeks more.

Full notes

Full Rogue Invader update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Compatibility
changedJust another update on the current development of Rogue Invader. We have been internally BETA testing for the past few weeks, and plan on a few weeks more. All features are in, and we are mainly focusing on any major bugs and balancing across the board. Specifically aiming to have the beginning of the game not too much of a grind without getting rid of the challenge.

Terrans of all kinds,

Just another update on the current development of Rogue Invader. We have been internally BETA testing for the past few weeks, and plan on a few weeks more. All features are in, and we are mainly focusing on any major bugs and balancing across the board. Specifically aiming to have the beginning of the game not too much of a grind without getting rid of the challenge.

That being said, we are having a blast (pun intended) playing it. We hope you will too very soon.

Again, big thank you for all your patience and support!

Source

Steam News / 17 September 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.