What changed
0 fixes2 additions1 change0 removals
- Gameplay
- Balance
- UI and audio
added⨠Features ⒠New Hex Level: Barbarians attack with more units. ⒠New Building: Exchange ⒠New Card: Trample ⒠New Relics: Diamond Hand, Keepsake ⒠New Trait: Towering
addedβοΈ Changes β’ Ricochet deals reduced damage to bounce targets β’ Moved Nomads from tier 3 > 4 β’ Increased damage of Bolt Shot, Cannonball, and Missile β’ Removed the Oil cost from Material β’ Material+ can now print cards of any rarity β’ Increased Oil market price from 5 > 7 β’ Increased Diamond market price from 6 > 10 β’ Markets can no longer trade Diamonds (until upgraded to an Exchange) β’ Increased Bazaar and Market Gold Income by +1 β’ Cycle is now Elusive π hiyezupers β’ All menu scroll bars now support arrow keys and WASD π Beemser
changedπ Bug Fixes β’ Fixed a softlock when cities grew a level at the same time as being destroyed by barbarians β’ Fortified status effect is now removed as intended when units swap tiles β’ Recycling Bin now gives Basic material when Cursed cards are removed π NewYearsKitsune β’ Fixed missing tooltip on the World Fair improvement π hiyezupers
Rogue Hex changes
added⨠Features ⒠New Hex Level: Barbarians attack with more units. ⒠New Building: Exchange ⒠New Card: Trample ⒠New Relics: Diamond Hand, Keepsake ⒠New Trait: Towering
addedβοΈ Changes β’ Ricochet deals reduced damage to bounce targets β’ Moved Nomads from tier 3 > 4 β’ Increased damage of Bolt Shot, Cannonball, and Missile β’ Removed the Oil cost from Material β’ Material+ can now print cards of any rarity β’ Increased Oil market price from 5 > 7 β’ Increased Diamond market price from 6 > 10 β’ Markets can no longer trade Diamonds (until upgraded to an Exchange) β’ Increased Bazaar and Market Gold Income by +1 β’ Cycle is now Elusive π hiyezupers β’ All menu scroll bars now support arrow keys and WASD π Beemser
changedπ Bug Fixes β’ Fixed a softlock when cities grew a level at the same time as being destroyed by barbarians β’ Fortified status effect is now removed as intended when units swap tiles β’ Recycling Bin now gives Basic material when Cursed cards are removed π NewYearsKitsune β’ Fixed missing tooltip on the World Fair improvement π hiyezupers
β¨ Features β’ New Hex Level: Barbarians attack with more units. β’ New Building: Exchange β’ New Card: Trample β’ New Relics: Diamond Hand, Keepsake β’ New Trait: Towering
βοΈ Changes β’ Ricochet deals reduced damage to bounce targets β’ Moved Nomads from tier 3 > 4 β’ Increased damage of Bolt Shot, Cannonball, and Missile β’ Removed the Oil cost from Material β’ Material+ can now print cards of any rarity β’ Increased Oil market price from 5 > 7 β’ Increased Diamond market price from 6 > 10 β’ Markets can no longer trade Diamonds (until upgraded to an Exchange) β’ Increased Bazaar and Market Gold Income by +1 β’ Cycle is now Elusive π hiyezupers β’ All menu scroll bars now support arrow keys and WASD π Beemser
π Bug Fixes β’ Fixed a softlock when cities grew a level at the same time as being destroyed by barbarians β’ Fortified status effect is now removed as intended when units swap tiles β’ Recycling Bin now gives Basic material when Cursed cards are removed π NewYearsKitsune β’ Fixed missing tooltip on the World Fair improvement π hiyezupers