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Steam News25 March 20263mo ago

Hotfix 1.1.0.1c

QoL Auto card selection will now try to reroll if there is only "avoid" card available Auto card selection will stop when forced to pick avoid card or that no card are available to be picked (so no card selection is was

In this update2

Full notes

Full Rogue : Genesia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions2 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
changedQoLAuto card selection will now try to reroll if there is only "avoid" card available
changedQoLAuto card selection will stop when forced to pick avoid card or that no card are available to be picked (so no card selection is wasted) You can resume auto card selection by pressing the card selection button, but it'll stop again if it pick an avoid card
fixedFixesProjectile opacity not affecting some projectiles
fixedFixesTrackers sometime pointing in the wrong direction (fixed for good this time, completely changed my approach)
removedFixesError with game history will no longer softlock end of run screen

Rogue : Genesia changes

changedAuto card selection will now try to reroll if there is only "avoid" card available
changedAuto card selection will stop when forced to pick avoid card or that no card are available to be picked (so no card selection is wasted) You can resume auto card selection by pressing the card selection button, but it'll stop again if it pick an avoid card
fixedProjectile opacity not affecting some projectiles
fixedTrackers sometime pointing in the wrong direction (fixed for good this time, completely changed my approach)
removedError with game history will no longer softlock end of run screen

QoL

  • Auto card selection will now try to reroll if there is only "avoid" card available

  • Auto card selection will stop when forced to pick avoid card or that no card are available to be picked (so no card selection is wasted) You can resume auto card selection by pressing the card selection button, but it'll stop again if it pick an avoid card

Fixes

  • Projectile opacity not affecting some projectiles

  • Trackers sometime pointing in the wrong direction (fixed for good this time, completely changed my approach)

  • Error with game history will no longer softlock end of run screen

Source

Steam News / 25 March 2026

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