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Latest Rogue Fable IV updates
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- Rogue Fable IV
Update 1.36 Major Mechanics Overhaul
Hello everyone! I've got a big exciting new update to share! Major changes to a whole bunch of mechanics and systems that greatly streamlines things while maintaining or even increasing depth and complexity. This defini…
Store76 changesFixGameplay - Rogue Fable IV
Update 1.35 Lots of Stuff
Hello everyone! A quick turn around on this one compared to the last few updates. I feel like I'm really starting to get into that 'last year' gear in terms of just grinding down 'the list'. A little bit of everything i…
Store79 changesFixUI/audio - Rogue Fable IV
Update 1.34 Animation and Effects
Hello everyone! This is the first of what will probably be many updates focusing on animation and effects. As I laid out in the last updates dev notes I really want every little action and ability in the game to POP wit…
Event37 changesFixGameplay - Rogue Fable IV
Update 1.33 Vault of Yendor 2
Hello everyone! Had a bit rough time this update. I ended up getting very sick for over two weeks at the end of January and just as I was getting better my kids and wife caught it. So February was spent mostly either be…
Event37 changes1 numericFix - Rogue Fable IV
Update 1.32 Year End Cleanup
Hello everyone! This will be the final update for 2025 consisting mostly of a whole bunch of bug fixes as well as some other random odds and ends. I'm planning on taking the last 2 weeks of December off work to spend so…
Event60 changesFixGameplay - Rogue Fable IV
Update 1.31 Difficulty Settings and Custom Games
Hello everyone! I was planning on spending some more time on getting this all polished up but there are two critical bugs that need to get patched. Like pretty much every new system this should be treated as a rough dra…
Store15 changesFixBalance - Rogue Fable IV
Update 1.30 Bosses and a Whole Mess of Stuff
Hello everyone! Sorry for the long delay between updates. I went on a bit of an epic journey with this one that I was not expecting. The plan at the start of September had been to quickly knock off the last two bosses f…
Event74 changesFixGameplay - Rogue Fable IV
Update 1.29 House Keeping
Hello everyone! We have just passed the midpoint of development. A year and a half down and a year and a half to go! I think its a good time to do one of those 'house keeping' updates focused on clearing off as many bug…
Store181 changesFixUI/audio - Rogue Fable IV
Update 1.28 Yendorian Flavor
Hello everyone! A very different update this time. The past 6 months have been pretty crazy with tons of new content added a breakneck pace. Following the Vault of Yendor update I ended up getting pretty monstrously bur…
Event57 changesFixGameplay - Rogue Fable IV
Update 1.27 The Vault of Yendor
Hello everyone! Hope your all doing well! A pretty major update this time, basically a first pass rewrite of The Vault of Yendor. When I started this update about 2 months ago I had a pretty humble objective: The Vaults…
Event52 changesFixGameplay - Rogue Fable IV
Update 1.26 The Vault of Yendor
Hello everyone! We’re finally diving head first into the long awaited Vault-of-Yendor update! This critical zone, referring specifically to the levels leading up to the final boss fight (not Yendor himself), has gone la…
Event30 changesGameplayPerformance - Rogue Fable IV
Update 1.25 Major Rebalance
Hello everyone! After months of adding new content I had planned to take this update real easy fixing bugs, tweaking and polishing some stuff and adding a few simple sub-zones. While I did do a bunch of odds and ends ty…
Store176 changesFixGameplay - Rogue Fable IV
Update 1.24 New Bosses
Hello everyone! Figured I'd make this a proper update integrating all 5 new bosses into the main game. A big thank you to everyone who helped design, test and balance these bad boys! I'll definitely be following this 'o…
Event23 changesBalanceGameplay - Rogue Fable IV
Updated 1.23 Rolling Boss Update
Hello everyone! A bit of a different update this time. I've been focusing on bosses this past week. I've got a few in various stages of development, vague ideas, paper designs, actual implementation etc. The short term…
Event60 changesFixBalance - Rogue Fable IV
Update 1.22 Rodneys Danger School!
Mac Users: Trying to get this update working for you guys. The game was hard crashing on startup so I've patched it to disable the Danger School and allow the game to run while I get it working. Hello everyone! I was al…
Patch notes10 changesGameplayMaps - Rogue Fable IV
Update 1.21
Hello everyone! Its the new year and also the start of the next phase of development! Since beginning the project I have planned to break EA into 3 separate, year long blocks. The first block which is now complete was a…
Event54 changesFixGameplay






