Full notes
Full Rogue Empire: Dungeon Crawler RPG update
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What changed
- UI and audio
- Fixes
- Gameplay
- Balance
- Events
Rogue Empire: Dungeon Crawler RPG changes
Changes:
Bugs:
Fixed issue where ambushed necromancers would lose their field of view.
Fixed bug where the
Cascading Soul Ray
Soul Reaver ability would not do proper accumulation.
Fixed multiple typos. Including the one about 50% chance to get a spell lol.
Using a glyph on an already glyphed item no longer removes your glyph.
Balance:
- DwarfDwarf required levels to increase their per level damage reduction reduced from 9 to 5.
Necromancer:
Minions are a little tougher in general and should have a less of a rng based health pool on summon.
Reduced slightly the hp cost per level of creating corpses.
Warrior:
Armor perfectionist buffed across all its tiers.
Other:
Challenge dungeon flare where the shadow will spawn no longer taken into account when auto exploring.
Necromancer archers no longer leave arrows to avoid item clutter.
Added the learning curve text to Soul Reavers.
Bear lover and level milestone achievements readjusted.
Source
Changelog.gg summarizes and formats this update. How we read updates.
