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Steam News18 June 20215y ago

Hot Fix Friday 18-6-2020

Changes: Bugs: Fixed issue where ambushed necromancers would lose their field of view. Fixed bug where the Cascading Soul Ray Soul Reaver ability would not do proper accumulation. Fixed multiple typos.

Full notes

Full Rogue Empire: Dungeon Crawler RPG update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition4 changes3 removals
  • UI and audio
  • Fixes
  • Gameplay
  • Balance
  • Events
fixedFixed issue where ambushed necromancers would lose their field of view.
fixedFixed bug where the Cascading Soul Ray Soul Reaver ability would not do proper accumulation.
fixedFixed multiple typos. Including the one about 50% chance to get a spell lol.
removedUsing a glyph on an already glyphed item no longer removes your glyph.
changedBalance:
changedDwarf: Dwarf required levels to increase their per level damage reduction reduced from 9 to 5.
Dwarf required levels to increase their per level damage reduction95Dwarf required levels to increase their per level damage reduction decreased, nerf

Rogue Empire: Dungeon Crawler RPG changes

fixedFixed issue where ambushed necromancers would lose their field of view.
fixedFixed bug where the Cascading Soul Ray Soul Reaver ability would not do proper accumulation.
fixedFixed multiple typos. Including the one about 50% chance to get a spell lol.
removedUsing a glyph on an already glyphed item no longer removes your glyph.
changedBalance:

Changes:

Bugs:

  • Fixed issue where ambushed necromancers would lose their field of view.

  • Fixed bug where the

    Cascading Soul Ray

    Soul Reaver ability would not do proper accumulation.

  • Fixed multiple typos. Including the one about 50% chance to get a spell lol.

  • Using a glyph on an already glyphed item no longer removes your glyph.

Balance:

  • DwarfDwarf required levels to increase their per level damage reduction reduced from 9 to 5.
  • Necromancer:

    • Minions are a little tougher in general and should have a less of a rng based health pool on summon.

    • Reduced slightly the hp cost per level of creating corpses.

  • Warrior:

    • Armor perfectionist buffed across all its tiers.

Other:

  • Challenge dungeon flare where the shadow will spawn no longer taken into account when auto exploring.

  • Necromancer archers no longer leave arrows to avoid item clutter.

  • Added the learning curve text to Soul Reavers.

  • Bear lover and level milestone achievements readjusted.

Source

Steam News / 18 June 2021

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