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Steam News15 June 20224y ago

Version 0.4.1.0b is live!

The newest version 0.4.1.0b is available now! New Reward Options! There are new reward options for the "Heart" and "Coin" doors. The rewards of the "Heart" door were rebalanced. Alot of upgrades are much stronger now.

In this update2

Full notes

Full Rogue Door Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions4 changes0 removals
  • Events
  • Balance
  • Gameplay
  • Performance
  • UI and audio
addedThe newest version 0.4.1.0b is available now!New Reward Options!
addedThe newest version 0.4.1.0b is available now!There are new reward options for the "Heart" and "Coin" doors.
changedThe newest version 0.4.1.0b is available now!The rewards of the "Heart" door were rebalanced.
addedThe newest version 0.4.1.0b is available now!New Challenges!
changedThe newest version 0.4.1.0b is available now!Some door rewards let you summon walking chest enemies.
changedThe newest version 0.4.1.0b is available now!Slay them in the next level to get your reward.

Rogue Door Defense changes

addedNew Reward Options!
addedThere are new reward options for the "Heart" and "Coin" doors.
changedThe rewards of the "Heart" door were rebalanced.
addedNew Challenges!
changedSome door rewards let you summon walking chest enemies.

The newest version 0.4.1.0b is available now!

  • New Reward Options!

  • There are new reward options for the "Heart" and "Coin" doors.

  • The rewards of the "Heart" door were rebalanced.

  • Alot of upgrades are much stronger now. There are alot of valueable options for your build.

  • New Challenges!

  • Some door rewards let you summon walking chest enemies.

  • Slay them in the next level to get your reward.

Other Changes:

  • Made some minor adjustments to the last performance update.

  • Added a 30 seconds countdown to the sell button.

Some players requested a rebalancing of the "Heart" door rewards. The "+1 Life Each Round" reward was the only real option. The other options are much stronger now and there are some new options worth trying. Selling towers now hast a 30 seconds countdown. I've read alot of feedback about the normal gamemode being too easy, because of the possibility to juggle enemies. It was the main reason I implemented the hardcore mode in the first place. Limiting the ability to sell towers is in my opinion the only solution, while keeping the realtime mazing mechanics of the game. I hope this cooldown improves the gameplay alot. Do you think it's too long or too short? Let me know in the steam forums!

-brimsel

Source

Steam News / 15 June 2022

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