In this update4
Full notes
Full Rogue Cube Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition1 change0 removals
- Balance
- UI and audio
addedNew tower: TarTar tower has low AoE damage, but two effects which slow down enemies and add fire weakness to them.
fixedSound system improvementsSounds added to menu buttons. * Fixed cases where sounds would stop playing when many of them were triggered consecutivelly.
changedGame balance adjustmentsFirst 10 tile rounds rebalanced. Some enemies have less health and give more rewards.
Rogue Cube Defense changes
addedTar tower has low AoE damage, but two effects which slow down enemies and add fire weakness to them.
fixedSounds added to menu buttons. * Fixed cases where sounds would stop playing when many of them were triggered consecutivelly.
changedFirst 10 tile rounds rebalanced. Some enemies have less health and give more rewards.
New power up: +50 coins when a tile is explored.
New tower: Tar
Tar tower has low AoE damage, but two effects which slow down enemies and add fire weakness to them.
Sound system improvements
Sounds added to menu buttons. * Fixed cases where sounds would stop playing when many of them were triggered consecutivelly.
Game balance adjustments
First 10 tile rounds rebalanced. Some enemies have less health and give more rewards.
Source
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