Full notes
Full Rodina update
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What changed
- Balance
- Fixes
- Gameplay
- Performance
- Workshop
Rodina changes
The first inventory content addition has arrived - the Trilaser!
This new laser weapon focuses 3 beams for enhanced damage. It can be found in a Xeno base or debris pile on the planet Veles!
Version 1.6.1 is the first of a series of inventory-focused content updates. However, it also features a substantial number of small improvements and bugfixes, including a fix for a serious memory leak which caused frequent crashes in the ship editor.
The next few updates, which will add more items, will come much more quickly!
**** RODINA 1.6.1 ****
New Feature: Trilaser Weapon
Improvement: Add support for cross-portal interaction (grapple hook, laser, targeting) * Improvement: Improve DOF blur performance with transparent objects (particles) * Improvement: Save / Restore mouse position only for certain menus (inventory) * Improvement: Add "Activate" gamepad binding
Crashfix: Fix memory leak causing editor crash * Crashfix: Fix infinite loop when creating an opening to the airlock * Crashfix: Fix crash when exiting ship at cruise speed while grappling
Bugfix: Fix inventory item dropping placement * Bugfix: Fix gravbike persistence * Bugfix: Fix editor room transparency for rooms that straddle floors * Bugfix: Change the way we prevent accidental clicks so that players can reassign controller A button * Bugfix: Screenshot mode HUD fix * Bugfix: Fix crouching in space * Bugfix: Fix controls passing through binding popup menus * Bugfix: Fix controller default button positioning * Bugfix: Clean up some object pools * Bugfix: Fix Lua error for next/previosu in Archives / Radio document menus
Source
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